We may have gotten the date a little bit wrong, but we all knew Gran Turismo 6 was being announced this month. And now it has been
At the event at Silverstone to celebrate Gran Turismo’s 15 year history, creator Kazunori Yamauchi will by then have announced that Gran Turismo 6 is, yes, indeed a thing. We know this, because we received a press release about it. You already know this, because you read about it earlier when it was posted from the future.
According to said press release, GT6 will be a PS3 game (so much for it being on the PS4 as well) that they say will “bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface.”
It’ll feature all the cars from GT5, along with a whole bunch more, bringing the total to 1200 at launch, with new cars coming in the way of DLC. Obviously. In addition to that, It’ll be getting seven new track locations – including Silverstone, making a total of 33 locations with 71 different layouts.There will also be a number of new partnerships to make things more realistic, with Yokohama Rubber and suspension company KW Automotive both on board.
“It is amazing to think that it is 15 years since we first released Gran Turismo,” Kaz reportedly said or will be saying. I’m confused. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”
It’ll be coming to the PS3 in time for the holiday season – which is around the time the PS4 will be released. Odd that there’s no announcement for a PS4 version, because that would certainly help sell systems.
According to the same release, here is a summary of new Gran Turismo 6 features announced by Kaz:
New Game Engine
- Compact, nimble operation
- Flexible expandability
- A new rendering engine that pushes the limits of the PS3
New Physics Engine
- New suspension and kinematics model
- New tyre model
- New aerodynamics model
- Technical partnership with Yokohama Rubber and KW Automotive
1200 Cars, abundant custom parts, and on-going DLC
- From historic cars to the latest racing cars, the game contains a total of 1200 cars.
- Multiple aerodynamic parts and custom wheels will be available for almost all cars.
- Players can create their own personalised custom car in the game.
- Cars will be continually added online
33 locations, 71 layouts
- 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5)
- More new tracks will continue to be provided online
New Course Maker
- Massive scenery spanning several tens of square kilometers
- A new course generation algorithm
- Players can form their own communities
- Various community levels from local and domestic to global
- Players themselves can create and manage their own online events
New User Interface
- Balancing directional key operation and touch operation
- Quick response
- Shortening of loading times
Multi Device Compatibility
- Smart Phone
We’ll likely see and hear more about the game at E3 and Gamescom. It seems more like an evolution of GT5 to me than a full blown sequel, but we’d only really be able to make that judgment when we see it.
Last Updated: May 15, 2013