Home Gaming Alien: Isolation doesn’t actually have Oculus Rift in mind

Alien: Isolation doesn’t actually have Oculus Rift in mind

1 min read


Alien: Isolation is looking like the one big horror game we’ll get this year. Unlike that horrible Alien: Colonial Marines mess, Isolation is channelling what made the films so darn tense. That is you against one big, nasty Xenomprph that is smarter than all the AI in Colonial Marines put together.

Quite a bit of the game has already been shown, but I feel like this is an atmosphere you have to experience first-hand. Some lucky people at E3 got the chance to give Isolation a go on the Oculus Rift, leading to many new underwear purchases directly after. Somehow people then assumed that the game would have Rift support, but that doesn’t seem to be the case.

In fact, Oculus Rift support isn’t even on the Alien: Isolation agenda, with the E3 demo merely being a prototype “in case” the developers wanted to revisit it on the future. One of the developers working on the game made this clear to fans asking about Rift support on Twitter.

It also shows that AAA studios aren’t exactly ready to throw their eggs into the VR basket just yet. At least, not while their game hasn’t even released yet.

Last Updated: July 8, 2014


  1. Ok this has nothing to do with the article but it has to be shared, GameStop’s new preorder plans: http://goo.gl/BVmhlS


    • Umar Reborn XIV

      July 8, 2014 at 09:09

      Do you A licky boom-boom down?


      • Rince&pop

        July 8, 2014 at 09:09

        HAHAH! Nice


      • Hammersteyn

        July 8, 2014 at 09:12



  2. Sith JJ

    July 8, 2014 at 09:16

    Seeing as how you pretty much look like one of these aliens wearing it I’m quite surprised.


  3. Consumer of Little Rabbits

    July 8, 2014 at 12:07

    Man folk need to get over this VR fad, they tried it in the 90’s and it failed miserably. What makes you think this will pick up now? It wont. Its kiche, sure, maybe if they made VR like the new age “arcade” but dont for one second think this will change or revolutionise anything. I like the idea of immersion, but there are much better ways to implement immersion minus the GFX. Haptics and sound are much more in tune than visual effects will ever be. Over and above that, a good story is more gripping than any 20 screen flight sim now aint it?


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