Bethesda: We’re about quality, not quantity

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Bethesda is one of the larger and more successful games publishers – but they haven’t reached the top of that totem pole by vomiting out tons of games. no, their growth is based on giving players quality games instead of a multitude of them.

That’s what Bethesda’s Pete Hines said to Joystiq at Quakecon about the company’s growth philosophy.

"It’s not a situation where we set out to say ‘Well, we need to be acquiring studios at this level,’ or ‘We need to be a 10,"’ Hines said. "We know for sure that we don’t want to be a publisher that is publishing 20 to 30 games a year, that’s not who we are."

"We’re more about fewer premium titles and putting our full attention behind those," Hines continued, "and if it’s one a year, or two a year, or three a year or four a year, what’s most important is backing the best bets, putting our full support behind those and making them great. And then, do it again."

When it comes to games, Bethesda really is about quality; their publishing slate at the moment consists of just a few-key titles; Wolfenstein: The New Order, The Evil Within, and The Elder Scrolls Online – all of which are set for release next year. There’s also Doom 4 and Prey 2, which may or may not ever be released.

When it comes to bugs though, Bethesda’s all about the quantity.

Last Updated: August 7, 2013

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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