Black Ops controversy! Get your Black Ops controversy here!

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This post is a double-whammy of controversy as there are two separate stories dealing with people who are unhappy with Activision and their “doubly perverse” military shooter. What would a Call of Duty release be without a healthy dose of hysteria?

In Cuba, a state-owned website is accusing Treyarch’s game of being perverse. In Canada, a Vietnam War veteran is calling Activision out on cashing-in on Remembrance Day. Everyone is unhappy for some reason, but only the Cuban website is being extra mean by not using spoiler tags. Honestly, the nerve of some publications. So if you don’t want some plot points ruined, then skip the next paragraph.

Cubadebate (the miffed, state-owned website) has accused Black Ops of being “doubly perverse”. They are, of course, referring to the mission in which players are tasked with assassinating a young Castro. The website says, “What the United States couldn’t accomplish in more than 50 years, they are now trying to do virtually… it glorifies the illegal assassination attempts the United States government planned against the Cuban leader.” Of course, they accuse the game further and say that it “stimulates sociopathic attitudes in North American children and adolescents”.

In Canada, Ron Parkes, a real war veteran, says that the release timing for Black Ops is “tacky”. He says that Activision is deliberately cashing-in on Remembrance Day feelings. Remembrance Day is observed on 11 November and marks the date of the Armistice that ended World War I.

“I think it is very tacky to include the distribution of a graphic war-based game like this during a week that we are supposed to be honouring those who have fallen to the conflicts this game depicts”.

He might have a point, but I don’t recall any advertising for Black Ops that even hinted at Remembrance Day.

Source: Kotaku 1 and 2

Last Updated: November 11, 2010

Miklós Szecsei

I'm a freelance writer who has somehow managed to convince people to pay me to play video games. By day I work a job, but by night and early hours of the morning, I write about video games. The one job provides a living for my family; the other provides a living for my soul. Dramatic, right?

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