Starcraft 2 is an intricate game. It’s a strategy title where all the units offered need to be utilised, resulting in some interesting tactics that take advantage of their strengths and weaknesses. Their many, many pros and cons that is, as Starcraft 2 has quite a few militant units that are ready to battle. And there will be more added, when the latest SC2 game, Heart of the Swarm arrives. Which might make Blizzard cut a few them out.
Talking to PCGamesN at Gamescom, Blizzard’s David Kim mentioned that the team had no problem dropping new units if they created balancing issues in the game. “There’s a set number of units that should be in the game, but we just don’t know 100% what that is” Kim said.
Initially in Wings of Liberty we went with 13-14 units, which is similar to what Brood War had. When we started exploring a bit more we tried to stick to that rule, but when you’re taking units out and putting new stuff in, there are some problems. Wings of Liberty is pretty solid in terms of each unit being useful in a certain scenario – we tried saying, well what if 15 is the right number, or 16 is the right number?
After trying it out, we think it’s okay to add a couple of more units, but at the same time we don’t want it to go too out of balance, so that it becomes too complex. That’s something we have to watch for during the beta, and really make sure that the number we have right now is good for the game.
And that’s where unit castration will come in, as Kim says that the upcoming beta will be where the final decisions are made. “We are definitely open to cutting units, depending on how the beta goes”, Kim said
As for how long that beta for Heart of the Swarm runs, Kim says that there is no set time for it, currently. “As long as it takes us to get the game where we want it to be”, Kim said.
Last Updated: August 20, 2012