Borderlands 2 for the Vita is half the fun

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Borderlands2Vita

All of us here at Lazygamer have played the heck out of Borderlands 2 – finishing the game multiple times with multiple characters. Despite  knowing the game inside and out, we were still keen to get grippy with the handheld version of the game that’s set to hit the PlayStation Vita. That enthusiasm has been somewhat dampened.

The Vita version of the game will feature a castrated multiplayer offering, reducing the iconic 4 player co-op to a more subdued 2-player. A new hands-on by PlayStation Blog revealed the unfortunate player cap – adding that the team tried to include more players, but technical restraints kept that from happening.

“…while they strived to include four-player co-op in the game, they made a decision late in their development cycle to focus on providing the best two-player-only co-op experience possible,” says PS blog. “As a result, the maximum co-operative player count for Borderlands 2 on PS Vita is capped at two.”

It’s not quite a deal-breaker, but Borderland’s fun factor increases exponentially with each added player, making the Vita version quantifiably half as fun as the console and PC versions. To take the sting out of that a little, you will be able to import your PS3 saves to the handheld version, and then send them back to the main game – making the Vita perfect for levelling up, shooting and looting on the go. The Vita version also includes a chunk of the game’s DLC.

“Borderlands 2 on Vita includes the campaign packs “Captain Scarlett and her Pirate’s Booty” and “Mr. Torgue’s Campaign of Carnage”; the Vault Hunter Upgrade pack, and the Collector’s Edition Pack!”

Gearbox’s Borderlands 2 has gone on to become 2K Games most successful game ever – and this Vita version will add to its success. Not by much though.

Last Updated: May 5, 2014

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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