Running around in historical periods and killing off random people has to have an effect – the time space continuum simply can’t hold all those changes forever. This new Assassin’s Creed trailer shows what happens when things go wrong.
Here is the Time Anomaly trailer for Assassin’s Creed Unity:
And again for those who can’t access YouTube for whatever reason.
Over on the Ubi Blog, we get the following hint about this trailer:
All of Paris is your playground in Assassin’s Creed Unity. All of it. We can’t tell you exactly what you’re seeing in the trailer below (we want to leave you with some big surprises), but we can tell you it’s going to blow your mind. Get your first look at Unity’s time anomaly, a brand new feature in the Assassin’s Creed universe.
If you listen to the trailer, you can hear the woman say that the simulation is breaking down, and the next thing you know you’re in a weird version of modern/WWII Paris. This could certainly mean that there will be some overlap between various time periods – talk about exploring all of Paris.
This certainly adds a whole new element to the game – I’m very curious to see how they tie this in with the core game. Is this what happens when you fail a mission or go off script, or will these events just happen from time to time? How do the anomalies affect present day, or are they something to simply show alternative universes that would have occurred depending on your actions? And why did they steal the anomaly visual effect from that British show, Primeval?
Does this make you more or less excited for the game? Is this a sign of innovation, or is Ubisoft grasping at straws?
Last Updated: October 31, 2014