Desktop Dungeons is on sale and finally coming to mobile

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One of the most successful games developed in South Africa is Desktop Dungeons developed by the QCF team in Cape Town. Ever since the first day I saw this game I’ve been waiting for it to hit mobile and according to some recent tweets by people in the know it is about to happen in the next few weeks.

They recently posted a new article on their site talking about the newly updated, enhanced version that is rolling out to Steam and the mobile version – the mobile part taking all my attention.

The mobile version is a full one-to-one port of the game with a spiffy new interface for touch devices. All of your cloud saved kingdoms (built-in if you log into your Desktop Dungeons account) will synchronize across the various platforms. So you won’t even lose your kingdom progress when you leave your PC and whip out your iPad for a quick run of Ick Swamp whilst on the bus.

The enhanced version rolled out to desktops yesterday with the mobile version “following soon after that”.

Desktop Dungeons is currently only $5.09 on the Steam store, down from its standard $15 price tag.

I’m interested to see their pricing plans on the mobile edition. If it releases at $5 I’ll grab it immediately but for me, $15 would be far too high in a market where the vast majority of  mobile games are under $5 – especially seeing as it’s been out for two years, and I played the beta four years ago.

If you haven’t played it though, then make sure to grab it on Steam right now as it really is a great game,  and that always deserves support – whether locally made or not. Desktop Dungeons is a fantastic little “10 minute” game that’s perfectly suited to on-the-go gaming – where sessions theoretically take 10 minutes, but end up consuming hours of your free time. Expect many cases of toilet-bound cramped legs and pins-and-needles.

The mobile version is expected to launch on iPad and perhaps on Android as well. I’ve not yet seen a list of which Android devices it works on – hopefully all –  and whether or not it will work on phones.

Last Updated: April 21, 2015

Gavin Mannion

I for one welcome our future robotic overlords

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