Home Gaming Destiny Crimson Days and Crucible changes detailed in latest patch

Destiny Crimson Days and Crucible changes detailed in latest patch

3 min read


A long, long time ago, I can still remember how that Destiny used to make me smile. And I knew if I had my chance, that I could make those Guardians dance, and maybe they’d be happy for a while. But February made me shiver, with every bit of Glimmer. Bad news on the Tower doorstep, I couldn’t take one more step. I can’t remember if I tried, when I read about Osiris’ trials. But something touched me deep inside, the day that Destiny updated…

Right, enough butchering of American Pie, on to the meat of the article. New month, new Destiny experience! With the Crimson Days having kicked off a duet of bullets and Crucible tangos, Bungie’s massive open-world where you wait for stuff to happen has undergone a few changes once again. Here’s some of what you can expect when you patch Destiny up:


  • Fixed an issue where some emote incidents would appear twice
  • Fixed a rare issue where the Refer-a-Friend buff was not being properly applied when joining an in-progress activity


  • Fixed an issue where an extra icon on the kiosk was appearing for players who acquired MIDA Multi-Tool exotic weapon for both Year One and Year Two
  • Fixed an issue with Hakke pulse rifle damage scaling to bring them back in line with other pulse rifles


  • Fixed the icon for Titan class item Mark of a Kellslayer
  • Fixed an issue where the icon for the Hunter artifact Unerring Compass was missing on PlayStation 3 & Xbox 360

Raid: King’s Fall

  • Fixed an issue that allowed players to become immune to the Totem room damage by using a sword’s block ability
  • Totems will now kill players under the totem after an extended period of time
  • Fixed an issue on the aura holder when exiting 3rd person, the camera forward would get reset back facing the direction of the players feet
  • Fixed an issue where the Ogres would teleport when they had issues path finding around previous dropped bombs


  • Bounties have been moved to the top of Shaxx’s vendor screen
  • Players now start without special ammo in all 3v3 modes
  • Fixed an issue where the quest step to “Complete a match with 6+ Auto Rifle kills” was not properly registering
    • The temporary fix applied previously has been removed once again to allow this quest to be turned in properly
  • Fixed an issue where the text display for Nova Bomb score bonuses was incorrect
  • Damage Referee has been enabled in the Control playlist for the Crucible


  • New Rotating Playlists
  • See developer comments from Jeremiah Pieschl
  • Freelance 3v3 featuring Skirmish, Salvage, and Elimination – only accessible by solo players, no fireteams
  • Freelance 6v6 featuring Control, Clash, and Rift – only accessible by solo players, no fireteams
  • Inferno 3v3 featuring Inferno Skirmish, Inferno Salvage, and introducing Inferno Elimination!
  • Inferno 6v6 featuring Inferno Control and Inferno Clash

The other big news gleaned from the patch is the date of the next Iron Banner. February 23 marks the start of the next Crucible event, and will include an increase in reputation earned inside of it:

  • Iron Banner returns on February 23rd, 10AM to February 29th, 1AM PST
  • Iron Banner armor pieces from Rank 5 packages will now be granted immediately, instead of appearing once you return to Orbit
  • Increased the base win rep amount by +20% (50 to 60)
  • Waypoints have been added to Lord Saladin when the Rank 3 and Rank 5 packages are available
  • Players can no longer recycle into Iron Banner matches after the event has ended

I’ll be hitting Destiny’s latest Crimson event later this week. No that’s a lie. Nobody loves m enough to take a bullet for me. Or survive that long.

Last Updated: February 10, 2016

No Comments

  1. *Insert obligatory “people still play this?” comment here*


    • Darren Peach

      February 10, 2016 at 14:41

      I wanna still play it……… Love the game. Just got a tad sick of the grind.


      • VampyreSquirrel

        February 10, 2016 at 14:42

        I’ve heard the grind is really insane, can’t talk from experience personally. 😛


        • Darren Peach

          February 10, 2016 at 14:44

          It is indeed. Problem is the lack of actual game content.


  2. Pieter Kruger

    February 10, 2016 at 14:34

    Does the patch add players?


  3. Hammersteyn

    February 10, 2016 at 14:58

  4. Hammersteyn

    February 10, 2016 at 15:03

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