I’ve been a bit worried about Driver: San Francisco recently, the idea of warping into cars and randomly changing vehicles has always sounded like a bad idea to me and I wasn’t sure how they were going to pull that off without ruining the game entirely.
But now while I’m still a little worried this video has helped clear a lot of it up and I am now truly excited for this game. My favourite driving game of all time was Burnout Paradise City and Driver seems to have all the elements that made that game great with a side lashing of the elements that made Blur a whole lot of fun.
Here is the official explanation from Ubisoft on how shift mode works as well.
Driver: San Francisco is out in September this year on all 3 main platforms.
Last Updated: July 29, 2011