Home Gaming Dying Light will introduce daily bounties in The Following expansion

Dying Light will introduce daily bounties in The Following expansion

2 min read


For a game that was filled with plenty of the undead, despair and a night-time horrors, Dying Light had a pretty heavy action bend. Once you’d managed to level your survivor up from mere zombie fodder and into a Peter Parkour zombie-slaying machine, going out at night to face the best of the dead wasn’t such an arduous task after all.

It also meant that I could stop playing the game from my pillow fortress of solitude and actually not whimper in fear every time I peaked outside my safe-zone as I attempted to get past some Volatiles. So what are you supposed t do at the end of the world, when you’ve had your fill of regular zombie-slaying? Take on a few bounties of course.

One of the new features coming in Dying Light and The Following, Bounties will offer players a chance to replay their way through existing content. “Basically, these are unique objectives that change every day,” developer Techland said in a press release.

So even if you did all the quests, challenges, you always have a reason to jump in, preferably with some friends. Bounties are a great way to bump up your XP, especially for the new Legend Levels which players will unlock once they max out one the base skill trees.

Here’s a video of it in action:

I like it! Look, Dying Light had a rubbish story, that never really went anywhere. And that’s ok, because the rest of the game was fantastic. Exploring the world around you and interacting with side-quests was where Dying Light really excelled, to the point where you could overlook the single-player campaign flaws. Adding some extra incentive to the best part of Dying Light, sounds like a win to me.

In addition to all that, The Following will also throw in new vehicles, a new location and various other tweaks. The main update itself will be free to any owner of Dying Light, while The Following will cost you a few dollars more when it launches on February 9 for PC, PlayStation 4 and Xbox One. Meanwhile, I’ll be reconstructing the pillow fortress of solitude as I have a feeling that I’ll be mentally traumatised again when a few of the newer, nastier enemies show up.

Last Updated: January 19, 2016

No Comments

  1. “Unique objectives that change every day”

    *flies away*


    • Alien Emperor Trevor

      January 19, 2016 at 08:50

      I thought it sounded sortie familiar. Oops, sorta.


      • The Grand Admiral Chief Prime

        January 19, 2016 at 10:05



    • Hammersteyn

      January 19, 2016 at 08:51

    • VampyreSquirrel

      January 19, 2016 at 08:56

      Diablo 3!


      • Hammersteyn

        January 19, 2016 at 09:05

        Yes! Rather that than BoreFrame


        • VampyreSquirrel

          January 19, 2016 at 09:10

          Yeah, I’ve almost got characters 9 and 10 up to lvl 70 on Diablo 3 😛


          • Hammersteyn

            January 19, 2016 at 09:11


          • VampyreSquirrel

            January 19, 2016 at 09:22

            At least I’m not on paragon level 535 like Crios 😛

      • Kromas untamed

        January 19, 2016 at 09:23

        Or every other Blizzard game for that matter. (Except Starcraft)


        • VampyreSquirrel

          January 19, 2016 at 09:42



    • Loftus

      January 19, 2016 at 09:03

      With my heavy dyslexia every time I see The Chief posting WARFRAME, the word my mind spits out is whorefame. Every time i have to do a double take.


  2. Kromas untamed

    January 19, 2016 at 09:24

    The only part of this game that made me extremely annoyed was the last boss. QTE must die in a heavy fire!


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