
You don’t need an entire Q Division’s worth of gimmicks to sell a game. Sometimes, all you need is a back to basics approach that emphasises glorious gore and buckets of blood. 2016’s reboot of DOOM felt like the kick in the pants that first-person genre needed. Old school to a fault and not giving a damn, DOOM was a mountain of fun built on a foundation of speed, meaty guns and some blood-curdling finishing moves that would give Mortal Kombat a run for its money.
So where does DOOM Eternal go from here? If you’re Bethesda, the answer is obvious: More of the same, dialled up to 11 and a chance to flex your wings as the level design gives way to more open arenas in which to shed blood. All this, and some stunning new visual tech that makes DOOM Eternal look like a devilishly good time. Don’t just take my word for it! See for yourself in the trailer below that is ready to crack some skulls:
Badass. DOOM Eternal is out on November 22 for PC,Xbox One and PS4.
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Last Updated: June 10, 2019
Admiral Chief
June 10, 2019 at 08:31
Groovy
Skyblue
June 10, 2019 at 21:28
https://uploads.disquscdn.com/images/f2eb353c0435ac9f366f612c7a17e49507307ba4051271c6701628afed1cea86.jpg
Duke Nukem 3D.
Admiral Chief
June 11, 2019 at 13:01
Don’t care, it looks groovy
G8crasha
June 10, 2019 at 08:38
Well, it’s definitely a Doom game. I love that the movement systems seems so much more free, and less corridor shooter.
Alien Emperor Trevor
June 10, 2019 at 08:38
It’s time to kick ass and chew bubblegum…
Skyblue
June 10, 2019 at 21:21
A slightly different take on Rowdy Roddy Piper in They Live, I’ll never forget that line. Duke used it as well, the tonsil.
Alien Emperor Trevor
June 11, 2019 at 09:09
Great movie that, and perfectly relevant today. Obey, consume.
Skyblue
June 10, 2019 at 21:20
CAN NOT ARRIVE SOON ENOUGH!!!!