In an interview with Joystiq, EA president Frank Gibeau explains that not developing for the Wii U was a rational decision on the part of the company. Assuming Nintendo sold more consoles, EA would develop more games for the Wii U.
As he explains:
“We’re a rational company, we go where the audience is. We publish games where we think we can make a great game and hit a big audience, and make money. That’s why we’re here, that’s why we have an industry.”
Should the Wii U become a ‘viable platform’, EA will once again consider developing for it. I suppose this fits in with their previous backpedaling about still developing for the Wii U, but focusing on the Sony and Microsoft consoles.
Perhaps they are going to see how many units ship of all the respective consoles and develop accordingly. I just wonder if they’d have made the same sweeping statements about the Xbox or PS. Suppose it’s always easier to pick on the little guy. That said, even Nintendo admits that they will focus on growing their install base; they’re hoping that the new games coming in the next year will drive more users to the Wii U, thereby making it more appealing to third party developers.
Last Updated: June 18, 2013