EA Won't gimp Dead Space on behalf of the PS3

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Here is a nice little story to get people hot under the collar.

Glen Schofield who is currently leading the development of Dead Space on the 360 has come out and said that the development team is refusing to “gimp” Dead Space just because the “PS3n can’t do it”.

Now I can saw with quite a lot of certainty that he is going to come out and ‘clarify’ his comments very quickly as Sony will not be amused.

Watch this space …

Source: VideoGamer

Last Updated: February 7, 2008

Gavin Mannion

I for one welcome our future robotic overlords

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