The MOBA baby boom has officially kicked off. After the success of League of Legends and Dota 2 we’re going to see a big influx of new MOBAs. Most of them will be horrible failures; time will tell if End of Nations will be one of them.
With the action role-playing-game genre, the majority of new titles that release are atrocities. Only games like Torchlight, Neverwinter and Path of Exile to name a few, no wait, that’s about all of them, could hold their own next to Diablo.
The MOBA scene will be the same. Only a hand full of new titles, if that many, will be able to survive next to LoL and Dota 2. We’ve already seen some Infinite Crisis gameplay, a MOBA based on DC Comics characters, and to be frank I don’t see the game reaching the same kind of success the current MOBA giants do. It will take a hell of a lot for any new MOBA to become that big, let alone build up a decent player base. Blizzard will have a go with their title Blizzard All-Stars currently in development. The most important thing developers should keep in mind is to not try to reinvent the MOBA wheel too much. The reason why LoL and Dota 2 are so successful is that they both have a core formula that work that makes gamers want to keep playing.
This doesn’t mean that originality should be completely out of the picture though, something that Trion Worlds aims to bring to the genre. Trion Worlds are currently the developers of two of the better MMOs out there (next to World of Warcraft,, Guild Wars 2 and Tera), Rift and Defiance. If they put the same effort into their latest attempt End of Nations, they just might have a shot at a decent enough MOBA.
The game will be a “fast paced military MOBA/RTS” and free-to-play according to the official website.
“End of Nations is a tactical MOBA where your success on the battlefield depends on the heroes and units you command and quick decision making in the heat of combat. Dominate during team based matches and catapult your commander to the top of the ranks.” It reads.
From what I can tell it will have the basic key features of MOBA. Team based 5v5 battles. Levelling up of heroes (commanders) and picking heroes strategically to win a game. The game shows off five heroes or commanders so far, one mech and four vehicles, no doubt one character of each class. Most notably Hippocrates, an ambulance looking assault vehicle which would obviously seem the support (healer) class.
If you’d like to sign up for beta testing, you can do so here, after which you can download the installer.
Last Updated: July 15, 2013