Home Gaming Final Fantasy VII Remake runs on the Unreal Engine 4,each part is the size of a full game

Final Fantasy VII Remake runs on the Unreal Engine 4,each part is the size of a full game

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FF7

Relax, there’s no bile in this Final Fantasy VII Remake post. With Final Fantasy 7 Remake getting a trailer that had many tongues wagging and even more questions being asked, Square Enix was ready to answer them all. Actually no, that’s a lie. Square Enix has decided to remain mum on most of the questions surrounding their action-heavy remake of the cult classic Final Fantasy title.

But here’s one thing we do know: Those beautiful new visuals are being crafted with the Unreal Engine 4, Epic’s latest piece of software that was born from the steroid-heavy engine that built many a game during the reign of the Xbox 360 and PlayStation 3. “We realize how special Final Fantasy VII is to fans, and we place our trust in Unreal Engine 4 technology and tools to help deliver this long-awaited remake, crafted for modern platforms,” Square Enix producer Yoshinori Kitase said in a statement on IGN.

“We’re humbled that Square Enix has chosen Unreal Engine 4 to recreate one of the world’s most beloved video games of all time,” territory manager for Epic Games Japan Taka Kawasaki added.

It is a joy to work with the talented developers behind the franchise, and this marks an unforgettable moment in Unreal Engine history.

We’ve all had a say about the upcoming episodic nature of Final Fantasy Remake. But Square Enix is confident that each entry can stand on its own, as well as maintain a gameplay experience that has the same running time as any modern day blockbuster game as Square Enix explained to Kotaku:

It means instead of concluding in one entry, multiple entries are being considered in development. Each entry will have its own unique story. As a gaming experience, each entry will have the volume of content equal to a full-sized game.

Look, that’s all well and fine. But I demand more answers to my Chocobo questions dammit. The public has a right to know!

Last Updated: December 8, 2015

25 Comments

  1. That’s the most dashing image of Cloud I’ve ever seen. I think he just saw Tifa’s outfit for the first time!

    Reply

  2. Alien Emperor Trevor

    December 8, 2015 at 09:07

    Why’s he wearing a Witcher medallion?

    Reply

    • Admiral Chief - CHAAARGE!

      December 8, 2015 at 09:09

      Was thinking the same thing

      Reply

    • oVg

      December 8, 2015 at 09:15

      To make up for his femininity.

      Reply

    • Captain JJ 4x

      December 8, 2015 at 09:25

      I think this photo is for People magazine’s “Who wore it best?”

      Reply

    • Hammersteyn

      December 8, 2015 at 09:29

      Because Geralt was there

      Reply

      • Alien Emperor Trevor

        December 8, 2015 at 09:32

        But then why’s he still alive?

        Reply

        • Hammersteyn

          December 8, 2015 at 09:33

          Because Geralt is a lover and a fighter. Clearly they didn’t fight O_o

          Reply

  3. Admiral Chief - CHAAARGE!

    December 8, 2015 at 09:09

    FF, not even once

    Reply

  4. Alien Emperor Trevor

    December 8, 2015 at 09:13

    “each entry will have the volume of content equal to a full-size game” … can you give an example of one of those full-size games?

    Reply

    • oVg

      December 8, 2015 at 09:13

      Skyrim at 4.3gigs

      Reply

  5. oVg

    December 8, 2015 at 09:13

    So its not a re-master but a re-make. They finally clarified that, and its not episodic but parts like FFXIII-3. So its not 3 PS1 disks but 3 Blu-Rays at 50gigs each… jeez so in 20 years we jumped from 4.8gigs (if you download the re-master of FF7 from the PS store) to 150gigs!!!!???? geeeeeeez thats massive.

    Gamers should be revealing in joy. AND THEY DONT HAVE TO WAIT!!! for 5 years for a new engine like the Crystal engine. They get good tried and tested middleware from Unreal.

    WIN!!!

    What we have learnt from this mess is that the communication barrier between the East and the West is still shit.

    Reply

    • Alien Emperor Trevor

      December 8, 2015 at 09:27

      Put part A in square hole 4 around in front with part B rapidly.

      Reply

    • Michael Matusowsky

      December 8, 2015 at 09:27

      The original FF VII wasn’t even 1.5GB in size :P.

      Reply

      • oVg

        December 8, 2015 at 09:35

        DAM. I imagine the FMV cut scenes were 2 thirds of the game code back then.

        Reply

        • Michael Matusowsky

          December 8, 2015 at 12:18

          The actual code for most games even today, in the end, makes a very small part of the game size. High quality textures and environmental details tend to make the bulk of the size of a game these days. The game engine and game code make less than half the size of a game.

          To put it in perspective: I had to make a chess game for a 3rd year project. The code itself was about 300kb, the textures for the game made it go to 6.2mb

          That’s why all these “new-gen” games are so large. super high quality texture = uses lots of data.

          Reply

      • WitWolfy

        December 8, 2015 at 09:35

        Not true… Only when compressed to heck it ends up being 1.5GB. The original size was like 2.1GB aka 3 CDs.

        Reply

        • Michael Matusowsky

          December 8, 2015 at 12:13

          My harddisk disagrees with you and this is uncompressed and makes use of the remastered textures.

          http://puu.sh/lNLbj/7bcf4407ec.png

          EDIT: They didn’t fully utilise the space on the third disc, it was only required because they ran out of space on disc 2. Plenty space available on disc 3 for other shenanigans.

          Reply

          • WitWolfy

            December 8, 2015 at 12:38

            Because its already been compressed…

          • Michael Matusowsky

            December 11, 2015 at 12:05

            Look it’s okay to be wrong, no need to be defensive about something I’ve literally just told you is in an uncompressed format :|. Go put the CD ROMS for the games in a PC and it’ll tell you the exact amount of data on the CD’s themselves as well (although it would be inaccessable in anyway). Find ISO’s as well. You’ll see the size never goes above 1.5GB.

          • WitWolfy

            December 11, 2015 at 12:36

            You have a PC port of a 18 year old game. which has already been compressed.

            I have this one psp app that compresses any PSX ISO to its smallest possible size. Was actually made for CFW PSPs back in the day but works on cellphone emulators too.

            Observe…

            http://stat.ameba.jp/user_images/eb/7a/10030173126.png

            Now in my experience with FF VII it compressed every disc to 500MB “.PBP” file where the “.ISO” was 700MB to 630MB respectively.

            Food for thought.

  6. Boereraat

    December 8, 2015 at 09:20

    VIII is better 😀

    Reply

    • WitWolfy

      December 8, 2015 at 09:36

      I wouldnt mind seeing FF VIII being remade.

      Reply

  7. Hammersteyn

    December 8, 2015 at 09:31

    Here’s the thing, the original FF7 had a massive world which was fine because the graphics were blocky and the battles always shifted to a different screen, so it used it’s space wisely. This remake can’t nearly be as expansive. There’s a lot that’s gonna be left out in the end I fear.

    Reply

    • WitWolfy

      December 8, 2015 at 09:51

      Agreed. Wanting an actual 1:1 remake is IMPOSSIBLE!

      Reply

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