Relax, there’s no bile in this Final Fantasy VII Remake post. With Final Fantasy 7 Remake getting a trailer that had many tongues wagging and even more questions being asked, Square Enix was ready to answer them all. Actually no, that’s a lie. Square Enix has decided to remain mum on most of the questions surrounding their action-heavy remake of the cult classic Final Fantasy title.
But here’s one thing we do know: Those beautiful new visuals are being crafted with the Unreal Engine 4, Epic’s latest piece of software that was born from the steroid-heavy engine that built many a game during the reign of the Xbox 360 and PlayStation 3. “We realize how special Final Fantasy VII is to fans, and we place our trust in Unreal Engine 4 technology and tools to help deliver this long-awaited remake, crafted for modern platforms,” Square Enix producer Yoshinori Kitase said in a statement on IGN.
“We’re humbled that Square Enix has chosen Unreal Engine 4 to recreate one of the world’s most beloved video games of all time,” territory manager for Epic Games Japan Taka Kawasaki added.
It is a joy to work with the talented developers behind the franchise, and this marks an unforgettable moment in Unreal Engine history.
We’ve all had a say about the upcoming episodic nature of Final Fantasy Remake. But Square Enix is confident that each entry can stand on its own, as well as maintain a gameplay experience that has the same running time as any modern day blockbuster game as Square Enix explained to Kotaku:
It means instead of concluding in one entry, multiple entries are being considered in development. Each entry will have its own unique story. As a gaming experience, each entry will have the volume of content equal to a full-sized game.
Look, that’s all well and fine. But I demand more answers to my Chocobo questions dammit. The public has a right to know!
Last Updated: December 8, 2015