I’ve got to be honest here: I’m a bit of a Forza fan. I may be completely rubbish at any driving game, but I like being particularly terricrappable in that specific franchise. Forza Motorsport has now become a bi-annual franchise, with the fifth iteration launching with the Xbox One, and it was OK! It could have been better however, as the game certainly felt a touch lighter than previous instalments from the series. And that’s most likely where Forza Motorsport 6 is going to come into play… with revolutionary new puddle technology.
That tidbit of info, courtesy of a Japanese website for Forza Motorsport 6 that went live a little earlier than expected. AGB captured the gaff with a screenshot that detailed new features in the game such as:
What we’ve been racing towards
Unrelenting action at simulation speed. Race over 450 cars in the most beautiful and comprehensive racing game of tihs generation.
As real as it gets
Breathtaking graphics at 1080p resolution and 60 frames per second. Wet weather, 3D puddles, and night racing test your driving skills. Cutting-edge ForzaTech engine powers the unrelenting action and stat-of-the-art-physics at simulation speed.
Ultimate car fantasy
The most cars of any racing game this generation. More than 450 cars all immaculately recreated and customizable, and complete with working cockpits and full damage. Tour 26 world-famous locales including Daytona, Rio, and more..
Never race alone
Home of the greatest racing, tuning and painting community in gaming. 2-player split-screen racing, 24-player races, and realistic Drivatar opponents deliver packed tracks and unrivaled action.
The only negative here, is that the game still uses the “drivatar” name for AI that learns what you’re up to and emulates you. So if you run into my, urgh, Drivatar, you can grab some easy points as my car races in the completely wrong direction and ends up wedged inside a cow. Expect more Forza 6 Motorsport at E3. Or a story about how the security tackled me after they caught me licking the bonnet of a McLaren P1 for the third year running outside the Xbox press event.
Last Updated: June 8, 2015
June 8, 2015 at 11:00
So in other words, 450 DLCs 😛