GTA V is coming to the PlayStation4 next month, and while I have absolutely zero interest in playing through it again, I’m quite keen on seeing how it performs on a technical level. Where GTA V on the old gen consoles was a masterclass in wresting every ounce of performance out of those old consoles. I’m really keen to see what Rockstar can do with the newer systems. And if a bit of fluffery from the Official PlayStation Magazine is to believed, it’s something to behold.
“Glimmering 1080p presentation, hugely increased draw distance, 100 new songs, fresh wild-life, a bumper version of GTA Online, this is sandbox you’ve dreamt about ever since you slotted Sony’s angular baby under your TV,” the magazine says in a ten-page spread, scanned by the folks from Gamepur.
“Farewell 720p. You served your purpose adequately enough. Still, our eyes have been gagging over 1080p’s pin-sharp pleasure and the Los Santos sandbox is only too happy to oblige on PS4, running at a native 1920 x 1080 pixels.
For one thing, it means the game will be running at 1080p on the PS4 (and quite possible the Xbox One too), so it should be nice to look at – but I’m really interested to see how much of an upgrade it is, especially with regards to consistent and smooth frame rate, and texture and detail pop in and draw distances. While I don;t care much for replaying the missions, dicking about in a high-definition Los Santos as a sandbox for mayhem sounds like a whole lot of fun. The game is out on new consoles in mid-November, with a Pc version out early next year.
Last Updated: October 27, 2014