There’s one thing I hate about DLC maps – beyond the fact that they’re great ways to nickel and dime consumers. They inevitably end up segregating any multiplayer game’s player base in to those who have and play the new maps, and those stuck with the maps that came on the disc. It happened all the way back in Gears of War, it happens every year in Battlefield and Call of Duty, and it’ll no doubt happen again. It was one of the very, very few DLC strategies that Evolve got right. And Halo 5: Guardians will do the same.
Yes, All of Halo 5’s DLC maps will be given to players free, to prevent the player base from splitting up in to haves and have nots. The information comes courtesy of the latest edition of GameInformer, which has a tonne of other Halo information for those of you keen to finish the fight. Again. Again. The game, they say, will ship with over 20 maps – with a further 15 being handed out as free DLC.
According to GI, The game will be a full co-operative experience, which won’t require Xbox Live Gold (though you’ll still need to pay for the service to access competitive multiplayer.) In the campaign, whether you play as Master Chief or as Halo Nightfall’s Spartan Jameson Locke, you’ll be accompanied by 3 AI players who you’ll be able to issue commands to. When played co-operatively, the AI switches out for real players, and the game’s difficulty scales accordingly.
They’ve also teased a “completely new, epic multiplayer experience” that they’ll reveal at E3. According to 343, it incorporates “all aspects of the Halo sandbox for the first time ever.”
Hmm. It all sounds rather good if you’re a fan of the franchise. I’m not – but I have had a lot of fun playing through its campaigns with friends. While it’s not the sort of thing that’ll get me to buy an Xbox One (it’s not Gears of War)
Last Updated: June 10, 2015