It’s been an industry standard for years. Publishers and developers wow gamers with an in-engine cinematic or early snippet of a game that’s a projection of what the developers intend for a game to look like. Since Watch Dogs’ infamous “downgrade” saga though, gamers have been picking games apart looking for the differences between early reveals, and final game code. And they have – this time with The Witcher 3. According to the internet, The Witcher has been significantly downgraded since its initial reveal.
A Guru3D user (via DSOgaming) has outlined a great number of the visual downgrades, including stuff like reduced textures, fewer particles, a substantial hit to LOD and significantly less impressive draw distance. While it would be easy to point the fingers at consoles and blame them for the slightly less pretty game, it seems that even the PC version on ultra doesn’t quite match up to the 2013 trailers.
Take a look at these screenshots, and note the differences between the two sets. It’s worth noting that these aren’t exactly apples-to-apples comparisons, and aren’t comparing the same scenes with each other – but I suppose the internet needs something to get angry about – and boy, are some people getting angry. CDPR has been accused of lying to its consumers and misrepresenting its game, with some defending the lower quality visuals, and others decrying it as yet another downgrade.
What do you think? Is this something to get upset about, or should we, y’know, actually wait and see how the game turns out. From our experiences, it’s a bloody beautiful game – no matter which platform you get it for.
Last Updated: May 11, 2015