Home Gaming Here’s what Call of Duty: WWII’s new microtransactions cost

Here’s what Call of Duty: WWII’s new microtransactions cost

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Given the current climate around microtransactions (largely because of the public reaction to Star Wars: Battlefront II), it’s probably not the wisest move for Activision to finally turn on Call of Duty: WWII’s paid microtransactions, but they’ve done it anyway. Three weeks and a bit after the game’s launch, players can now pay real money to buy digital points, with which they can purchase loot boxes.

Players can now buy “Call of Duty Points” from the in-game store in allotments ranging from a meagre 200 points, to a frightening 13,000 points, which costs more than the game itself.


Here’s how much the points cost:

  • 200 Call of Duty Points — $2/£2/R32.00
  • 1,100 Call of Duty Points — $10/£8.39/R159.00
  • 2,400 Call of Duty Points — $20/£16.79/R329.00
  • 5,000 Call of Duty Points — $30/£35/R619.00
  • 9,500 Call of Duty Points — $75/£53/R1199.00
  • 13,000 Call of Duty Points — $100/£85/R1599.00

Points can be used to buy rare supply drops from loot crates in multiplayer and Zombies modes, and to also buy other cosmetic and vanity items. Because the items Call of Duty’s microtransactions enable are largely cosmetic (outside of a few XP buffs), I don’t think they’ll generate quite as much chagrin or venom. There are no stat-boosting rewards, or better guns available through paid microtransactions, though that could change later.

Call of Duty Points were meant to go live earlier, but Sledgehammer and Activision rightly decided to make sure the game was working properly before enabling superfluous purchases.

Last Updated: November 28, 2017


  1. DaxterZA

    November 28, 2017 at 10:13

    A while back if you saw someone with a cool skin you knew that they had to work hard to get it with the progression system, now loot/skins/cosmetic items has no reward attached to them, just the price you paid for it, and that you opened 50 loot crates to finally get it… Micro transactions and loot crates must die… Bring back the progression system!


    • EA_CommunityAssurance

      November 28, 2017 at 10:16

      I think you are misinformed. This is a good thing


    • Craig Lotter

      November 28, 2017 at 11:39

      I don’t know where I stand on this. I like the idea of grinding to get something, but realistically, I’m 37 years old with two small kids, a wife and a full time job – time for gaming is limited, so if I can purchase odds and ends like skins to make a game a little more interesting then I kinda don’t mind all that much any more. (That said, pricing for these extra little things always seem to be way more than what they should be).


      • DaxterZA

        November 28, 2017 at 11:43

        Ohh yeah, I know the feeling of not having time for games man, so understand your viewpoint. I also don’t have the time to progress for unlocks, I’m way more of a casual gamer the last couple of years.


  2. EA_CommunityAssurance

    November 28, 2017 at 10:17

    This is a great idea!


  3. EA_CommunityAssurance

    November 28, 2017 at 10:19

  4. Admiral Chief Silver Dragon

    November 28, 2017 at 11:25

  5. Allykhat

    November 28, 2017 at 13:24

    Kicker for me is I get better drops out of the standard lootboxes than I have out of Rares… so yeah, I wont be buying any thanks.


  6. Hargrim

    November 28, 2017 at 15:28

    Can you earn these items without paying, and if so what’s the grind like?


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