Here’s the first look at Full Throttle Remastered in action

1 min read


“You know what might look better on your nose?”

That’s probably one of my favourite interchanges in a game ever, and I chuckled heartily when biker Ben introduced the barman’s face to the bar with a thud. Full Throttle was probably one of the first CD-ROM based games I played, bundled together with a Sound Blaster 16 and a CD-ROM drive.

It was one of the easiest and best purchasing decisions of my life. I’d been a huge fan of LucaArts’ point-and-clicks already, having spent many, many hours clicking away at Monkey Island, Day of the Tentacle and Sam and Max. I loved it from the moment I started playing it.

Naturally, I was excited when Double Fine announced they’d be given it a bit of spit and polish at last year’s PlayStation experience. Since then though, we’ve seen and heard very little of the remaster, so I’d forgotten it had existed. I was reminded this weekend, thanks to a first look trailer a year after its announcement.

The new remaster included hand-drawn, high resolution art and remastered audio. Like the previously released remasters Day of the Tentacle and Grim Fandango, players will be able to switch between old and new graphics at will, and play mix and match with the audio too. What I’m most looking forward to though is the commentary track, which will include Tim Schafer and other developers on the game talking about the developmental challenges, and offering insight in to how certain bits of the game were made or conceptualised.

It’s out sometime next year on PC, PS4 and possibly Vita.


Last Updated: December 5, 2016

Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

  • Andre Fourie

    A bit cartooney for my taste. But on the other hand, that is what I thought about Overwatch till I started playing it.

  • Daniel Hallinan

    I really don’t know how I feel about this. I mean, it’s great that, if nothing else, bringing it back means it will work on modern systems, but it’s really weird to look at it, in a visual sense.

    Back when the game was out, it was very much the Lucas Arts style, but now (and even more so with the redrawing), it’s somewhat awkward, despite it being faithful.

    My favorite Lucas Arts game was The Dig, and I’d be a bit disappointed to see it simply redrawn as, judging by what I see here, it seems my tastes have since changed.

    • Admiral Chief Argonian

      Mine was Grim Fandango

    • I donlt disagree, The cartoon artystle worked realy wel for DOTT remastered, but not sure it does here.

  • Craig “CrAiGiSh” Dodd

    Brings back memories … in dem feels … this article hurts 🙁

  • HvR

    A game so nice you have to own it twice

  • HvR

    Big problem with this is I still remember how to solve every puzzle, which takes away 80% of the fun.

    Will never forget when I yelled excitedly to my friend ” die F****N Duracell bunnies bra!!!!

  • Jonah Cash

    Best news and an automatic best game of the year contender for 2017. My I loved this game soooo much!!

  • Mark Treloar

    The Gone Jackals ride again!!

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