Riot Games have spent the past few days teasing a brand new champion for their MOBA, League of Legends. Who the heck are the Lamb and the Wolf, and how do they tie into this mysterious third character, Death? The actual lore remain a mystery, but at least we now know what the new champion looks like.
Its name is Kindred, and it encompass both the Lamb and Wolf. Here’s a blurb from the official announcement:
We’re almost ready to breathe life into League’s next champion, a marksman designed for a life in the jungle. Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence.
But just as Kindred brings death, so can they delay it. Should their allies meet deadly force, Lamb – one of Kindred’s two spirits – can create a large blessed zone that, for a few valuable seconds, denies the ever-creeping and inevitable clutches of death.
Sounds good! So what abilities do this pair have at their disposal?
Passive: Mark of the Kindred
Lamb marks an enemy champion – anywhere on the map – for death. After a delay, the mark activates – if Kindred kills them, or assists in their death, they gain a permanent stackable bonus to their basic attacks. In addition to Lamb choosing an enemy champion for the Mark of the Kindred, Wolf automatically hungers for large enemy jungle monsters from time to time. All champions can see targets that are marked for death.
Q: Dance of Arrows
Kindred dashes in a target direction before firing at up to three nearby enemies.
W: Wolf’s Frenzy
Passive: Kindred builds stacks of Hunter’s Vigor as they move around. Once fully stacked, Kindred’s next basic attack steals a flat amount of health.
Active: Wolf temporarily splits from Lamb, creating a large spirit zone around him and attacking whoever Lamb attacks, or his closest enemy. Lamb can cast Dance of Arrows with a greatly reduced cooldown while inside Wolf’s Frenzy.
E: Mounting Dread
Kindred initially slows a targeted enemy. If they’re then able to attack their crippled target three times in quick succession, the target suffers a burst of percent max health damage.
R: Lamb’s Respite
Kindred creates a large but temporary zone beneath itself or a targeted ally. While active, Lamb’s Respite prevents ALL units within its boundaries from dropping below critical levels of health. Finally, Lamb’s Respite applies a flat heal to all champions still inside as it ends.
That ultimate ability looks to be a tad too strong in my opinion. I don’t know how long that spurt of immortality lasts, but if used correctly, it can swing the entire team fight around in a matter of seconds!
Otherwise, Kindred seems to be a well rounded champion. I like that passive in particular – it seems to be the perfect way to play mind games with the enemy!
The duo haven’t been added to LoL just yet. They should be coming to Summoner’s Rift soon enough though. What do you think otherwise? Is Kindred a great addition to the game’s roster?
Last Updated: September 16, 2015