Injustice 2 is coming, and it seems like the angry people in capes brawling simulator will be a mighty fine experience for fans of super heroes and fighting games. As we’ve told you, the game has a loot system that sees your characters able to equip gear. It sounds like the sort of thing that’s perfect for exploitation through DLC.
And it sounds like that’s what’s going to be happening. NetherRealm’s Ed Boon has said that the company plans to be “aggressive” with Injustice 2 DLC.
“One of the things we’ve been doing, trying to do more and more with every game… is to support it for a longer period of time,” Ed Boon told IGN. “With DLC characters, we’ve had four with Mortal Kombat, six with Injustice, eight with Mortal Kombat X, and with Injustice 2 we plan on continuing that pattern,” he added, saying “it will certainly be more aggressive than we’ve been in the past.”
So yes, there will be a tonne of post-release support, with many characters likely being added. But back to the gear system for moment. It looks like that’ll be subject to DLC too.
“We have ideas in our head of the things we’d like to consider but certainly haven’t like nailed down this is going to be the way to do it,” he explained. “Ideally to me the whole purpose of this feature is customization, longevity and ongoing molding of your character so to speak.”
There are players who “won’t want to invest months and months of their time” to earn all the in-game gear and rewards, so the idea is to “cast the biggest net possible to get as many players into it as possible.”
On one hand, I’m okay with charging people for stuff that can be earned in-game. If somebody wants to whip out their credit cards to speed things up, all the power to them. It shouldn’t however, be to the detriment of those who’d prefer to earn things properly.
Last Updated: June 21, 2016