Kingdom Come: Deliverance is a game that prides itself on (possibly revisionist) historical accuracy. So in the name of said historical accuracy, the game only lets players save the game when they rest at a bed, complete quest objectives or drink a hard-to-acquire item called Saviour Schnapps. Many players have found this tiresome in an otherwise good RPG, as it means that it’s easy to lose hours of progress in the Bohemian landscape.
It’s a controversial save system in a controversial game – but it’s one its developers are reneging on just a little bit. In the impending 1.3 patch, players will be able to use the new “save and exit,” feature. As its name implies, it’ll let players quit the game, saving their progress where they last stood. It’s not quite what people wanted, but it at least allows players to leave the game and do so without losing hours of progress. The patch will also make tweaks to the game’s pickpocketing and lockpicking systems.
Because of its strict adherence to historical accuracy, the new patch will also introduce a magical respect potion that lets players change up their skills. Accurate! Now if you’ll excuse me, I’m off to go take all of the points I learned in Street Fighter, sarcasm and the ability to eat innumerable pies, and put them into something useful. Like mocking Darryn. Anyway, for those on PC who hate the save system, a mod was created shortly after release that lets players save where and whenever they like.
Here’s what’s coming in the upcoming 1.3 patch which doesn’t have a release timeframe as yet:
- Save and Exit functionality
- Lockpicking minigame controls improvement on controllers
- Pickpocket minigame improvement
- Alchemy recipe for respec potion
- Many quest-related bug fixes
Kingdom Come: Deliverance was release last week to mixed acclaim. Some love its tough-as-nails take on Bohemia, while others have found it to be a buggy, janky mess whose arrows could be better.
Last Updated: February 20, 2018