LucasArts choose the PS3 as lead platform

1 min read

Yoda - LucasArts

Catching up on some late news I noticed there was quite an interesting story coming out of GDC that I missed.

LucasArts were talking about their upcoming game, Star Wars: The Force Unleashed, and the pitfalls of porting games over to the PS3. They had originally chosen the Xbox 360 as the lead platform purely because they didn’t actually have any PS3 dev kits until early 2006.

However when it came to porting the game over to the PS3 they encountered many serious problems, especially with the vastly different architecture. Now that they have resolved that they are finishing of the game and getting ready for a Q2 release, they can start looking forward.

One of the most interesting statements made was the following.

Our next project will use the PS3 as the baseline, and then apply that to the Xbox 360 

Now I don’t know if it’s a cultural thing, but did he just say the PS3 is the lowest denominator? When I hear that something is the baseline then that is the lowest acceptable point. It is something to work off and everything else should be equal to or better than the baseline. Else it’s a failure.

I guess you could swing this any way that you wanted but the most important thing is that the next PS3 title from LucasArts is going to be created for that console and should therefore be great.

GDC ’08: LucasArts prioritizing PS3, unleashing Force – PlayStation 3 News at GameSpot

Last Updated: February 25, 2008

Gavin Mannion

I for one welcome our future robotic overlords

  • Darthdad

    “I guess you could swing this any way that you wanted”
    Well said Lazy…… πŸ™‚

  • Banana hammock

    This is a dangerous article Lazy, especially today.

    Are you saying that the 360 has been the lowest acceptable point for the last year?

    I don’t think so. I think it’s more of a: It’s harder to do on the PS3 so lets get that right and then make the easier transfer over to the XboX. NOTE: This is not an insult to either console!

    I think in terms of game development it’s actually easier to tone things down than up, so that would mean the exact opposite of what you are implying. Personally, i don’t think it makes a difference, if a port is done properly then they should be identical.

  • LazySAGamer

    Yeah as I said I should have picked this up last week

    It would have been perfect for Flamebait Friday πŸ™‚

  • Banana hammock

    Did you see the news on Phil Harrison leaving Sony?

  • Banana hammock

    Hahhahaha! ignore that, my timing sucks.

  • abe

    Another “Positive” PS3 story running as a “negative”!

  • RivaZA

    Naa, the PS3 has a alot of power locked up within it’s Cell.
    I guess it is just difficult to use, that is way some devs are opting to do it first on the PS3 and get it running sweet then port it over more code friendly architecture of the 360.

  • Fox1

    Hmmmm… It must be every devs nightmare to develop for two platforms that can earn you major cash but understand different languages. It’s like having 2 girlfriends but one speaks English while the other speaks Italian.

  • abe

    Or one that speaks english and one that speaks klingon!

  • doobiwan

    Abe, I don’t ever want to meet your girlfriends! πŸ˜‰

    Any which way you look at the article the good news for everyone is that it means that there are no longer ‘ports’ but rather ‘versions’ and the PS3 editions of games should stop sucking.

  • abe

    Lol Doobi, Iv never even watched Star Wars πŸ˜‰

  • Johnn0

    Klingons are from Star Trek abe… πŸ˜‰

  • abe

    And wit, is an aquired taste Johnn0 πŸ˜‰

  • doobiwan

    Girlfriends don’t need to be nerds to be cling ons πŸ˜‰

  • Johnn0

    “And wit, is an aquired taste Johnn0”

    which is apparently in short supply for me after 12… πŸ™‚

Check Also

Almost as expected, Bungie has bungled the latest Faction Rally in Destiny 2

It’s hard to start trusting when Bungie is really going to deliver on their promises of fi…