Home Gaming Microprose is back from the void, and they’ve brought some new strategy games with them

Microprose is back from the void, and they’ve brought some new strategy games with them

4 min read
2
Microprose

Video games are a young man’s pursuit. You see the next generation out there, with their trendy haircuts, ability to burn off an entire create of Mars Bars with a single push-up and their habit for staying up late at night, playing the hottest new games on the block. That doesn’t mean that older gamers can’t have some fun, especially when one of the oldest names in the video game scene pulls a Lazarus and revives itself.

For those of you who happen to have birthdays that pre-date the Big Bang, the name of Microprose might ring a few bells in your rusty heads. Formed in 1982 by Sid Meier and Bill Stealey, Microprose had a knack for releasing some of the most treasured strategy and simulation games back in the day. Think Civilisation, X-COM and Pirates.

They’ve been out of action for around two decades, but the brand has been snatched up by an Australian company, with David “TitanIM” Lagettie and Bill Stealey himself involved in the revival. They’re not just looking to coast on past successes either, as the new Microprose is looking to publish three new games from the likes of Triassic Games,Hexdraw and Drydock Dreams Games:

Sea Power

Developer: Triassic Games

Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it’s gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.

Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?

Second Front

Developer: Hexdraw

Second Front is the tactical WWII game that genre enthusiasts always wanted and never really got. Sporting a full-fledged 3D engine and an easy to use user interface, the game is easy to play but hard to master. Playing a tactical game that is deeper than your average X-Com clone, with a competent AI and a powerful editor to create scenarios and campaigns has been the dream of tactical players for long.

Second Front comes with multiple campaigns covering different fronts of World War II and sporting German, American and Russian units. Scenarios are fought in a 60 turns battle cycle, from morning to night. Fight and rest or push your troops to the limit and press the attack. These are not set-pieces scripted battles but continuous emergent skirmishes with persistent loss, fatigue, and experience.

Task Force Admiral

Developer: Drydock Dreams Games

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them.

Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software.

So it’s pretty much business as usual for Microprose. Raise your canes up and celebrate with a cacophony of popping joints!

Last Updated: May 6, 2020

Check Also

Delays Announced for Battlefield 2042 and Dying Light 2

2021 has been a challenging year for game development, so it is no surprise that we will h…