Soon to be released, Kinect is being touted as a controller-free peripheral. You ARE the controller, and other such marketing hyperbole. Turns out though, that some of the people involved in the project wanted Kinect to have one.
Seems like the guys from Rare and Peter Molyneux himself wanted the device to ship with a controller of sorts.
"We were absolutely adamant that we needed a button, something with haptic feedback, that would initiate an action" Rare’s George Andreas told Edge magazine. "It took a long time – we threw some prototypes together and then we saw you didn’t need one."
"We were very vocal to Kudo [Tsunoda] at the time, and Peter Molyneux was as well, that you needed something in your hand." Kinect though, will release in two months times without a controller of any sort, with Andreas admitting that "You end up falling back on the [gamepad] control scheme. It’s a crutch really."
I still think we – as (ugh) core gamers – would have better experiences and better, non-rail games if Kinect had a single-hand controller – not unlike the optional navigation controller that can be used with Sony’s Move. I’m still waiting for evidence of a single game that’ll utilise Kinect to enhance traditional, controller-based gameplay – and until that happens, my interest in Kinect is fading, fast.
Source : CVG
Last Updated: September 7, 2010