In many ways, The Division is a lot like that other very hyped always online game about shooting things. I think, however, that its apocalyptic setting and hard-core branching RPG structures will certainly appeal to me more that other game we shan’t mention.
Like that game, even though it’s a perpetually online game, it’s something you can play alone – but it’s something you won’t want to. It’s best played with other humans, as you’ll be relying on tech, gadgets and tactics to get ahead.
Set in a a broken New York after a pandemic has wiped much of the population out, you’ll play as one of the survivors; one of the clean-up agents responsible with bringing the city back to life.
I’ve seen it up close and its richly detailed and beautiful. As with many games of its ilk, great chunks of the narrative are told told through emergent game play and the environment; fresh corpses piled up, abandoned homes, the world littered with debris, messages on walls. The narrative is also partially spun by an echo device, which shows memories of a place in 3D. At least it’s not through Grimoire cards that have to be accessed outside of the game, right?
It plays much like an MMO; you’ll band together with a few other players and take on other groups within the world. My one hope is that with its mechanics in place it manages to tell a good story. Without that, the great big city they’ve built; a sprawling urban jungle, is all for naught.
I’m still quite excited for the game, even if I’ve learned to temper expectations this year. Just about every major, hyped-up game released this year has been a disappointment in some way or another. The Division is only out in 2015 – so maybe it’ll escape that curse.
Here’s a look at a recent presentation of the game out of this year’s EGX. It doesn’t show much new in the way of footage, but you’ll likely gain a little more insight in to the game.
And here’s a new trailer for the thing, also from EGX.
Last Updated: September 29, 2014