Home Gaming Obsidian raises over a million dollars on Kickstarter for Project Eternity

Obsidian raises over a million dollars on Kickstarter for Project Eternity

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Obsidian Entertainment has raised almost $1.5 million in just three days with over 35 000 backers so far. They launched their Kickstarter project on 14 September for their all fantasy RPG, Project Eternity.

If you aren’t familiar with the studio, Obsidian Entertainment is the studio responsible for titles such as Fallout 1, Fallout 2 and Fallout: New Vegas. Needless to say, this team is expected to and probably will deliver a top quality game. According to their Kickstarter page, the team has wanted to go back to their roots and create a PC role-playing game for years, but has found it almost impossible to get funded through traditional methods.

It seems that Obsidian wants to avoid the pitfalls of publisher agreements that could steer the studio to make compromises with the game. Kickstarter is a great way to show transparency with the development of the game, which in all honesty should never be a problem with the making of any game.

Game details:

Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.

Combat uses a tactical real-time with pause system – positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you’ll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.

Last Updated: September 17, 2012

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