Dammit 2012, end already! I’m eager for the new Devil May Cry, and even if you hate the new visual direction that the franchise is taking with this reboot, the gameplay looks like a rock-solid experience that should please even the most jaded fan. You know what else might also please them? A set of difficulty options that will make the game harder than month old fruit cake, that’s what.
DmC will have the usual array of difficulty options, from the Geoff friendly too easy mode, through to standard ‘ard, but beyond that, things really get interesting, as Capcom Unity revealed four more controller-bustin’ modes.
Here’s a quick glimpse of the modes, that follow the Human, Devil Hunter and Nephilim settings afterwards;
- Son of Sparda – Remixed enemy layouts, tougher enemies and enemy behavior throughout.
- Dante Must Die – As above, but contains the strongest enemies and insane attack waves.
- Heaven or Hell – Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
- Hell and Hell – The same as above, but only Dante dies after one hit. For serious contenders.
I kinda dig that. In addition to that, here’s a smattering of new screenshots to feast your eyes on. DmC is out next year January on PS3 and Xbox 360, and won’t ship with any extra controllers for when your rage finally overcomes your senses.
Last Updated: November 2, 2012