Home Gaming Rise of the Tomb Raider is nearly twice as long as the last one

Rise of the Tomb Raider is nearly twice as long as the last one

2 min read

Rise of the Tomb Raider is around 20 hours long

Rise of the Tomb Raider might be more about cracking necks than actually exploring tombs (especially if you’ve just watched short snippets of promotional footage), but it’s looking a lot like an enhancement of the stellar reboot Crystal Dynamics created a few years back. What’s waiting for Xbox owners is a similarly explosive, cinematic adventure staring one of gaming’s oldest mascots, and it seems the entire thing will keep you far busier for long this time too.

The rebooted Tomb Raider was a tight, medium-sized experience which went on for about as long as you’d expect from an action game, hitting that 10 or so hour mark easily. Rise of the Tomb Raider will be nearly double that though, with lead designer Mike Brinker expecting fans to take anywhere between 15-20 hours to finish just the core content.

“It all comes down to how you want to play through the game. Running through the game will take you around 15 – 20 hours. So expect double the play time collecting everything and exploring every secret tomb.”

Tombs are a big part of Rise of the Tomb Raider (I mean, it’s in the name. Yes I’ve seen the trailers). They’ve been upgraded into sprawling hubs of exploration, filled with puzzles and treasures you’ll need to keep coming back for. Speaking of hubs, the ones present in the sequel are far bigger now too, offering up some side content that should keep you off the beaten path for a few hours.

“In terms of scale, all our hub spaces, the areas that allow you to explore and choose your own way to play, have been increased by three time the size. So there will be lots more to see and do in each area of the game too. We have more challenge tombs, crypts, caves, and a bunch of extra things to do like the side missions for the Remnant people, and the tomb guardians.”

If you’re really going for everything, you’re looking at a ballpark figure of around 40 hours of game time – which is substantial for a game of this nature. Add to that another 365 or so days, and you’ll get a sense of how long Sony fans can play their imaginary copy of Rise of the Tomb Raider while they wait for this awful exclusivity deal to expire.

Rise of the Tomb Raider is out on Xbox 360 and Xbox One this November.

Last Updated: September 30, 2015


  1. That’s what she said? (Also still not reading any article that is related to this game, just couldn’t pass up the length comment)


  2. Alien Emperor Trevor

    September 30, 2015 at 13:24

    And I’ll wait twice as long as last time before playing it, mostly because I have to.


    • RinceThat

      September 30, 2015 at 13:42

      You beat me. Now lets see if SE need 5 million sales on the Bone to break even. But I doubt it, they need 2 million as the game engine and assets were already created from the first game.

      As a PS4 owner Im not going to wait an entire year. Ill watch it on Youtube and move on. There will be too many games to play a year from now and too little money.

      The Rand will probably take another massive hit. R999 for a TV game sounds about right.


      • Salim Shady

        September 30, 2015 at 14:04

        Hear, hear


      • Fox1 - Retro

        September 30, 2015 at 14:55

        It will be given free or ridiculously cheap on Xbox Live in a few months from release like the previous iteration.

        Oh wait you said PS4 owner 😛


  3. K1FF J1MB0B (sizzle edition)

    September 30, 2015 at 13:32

    .. and Lara’s hair is nearly twice as scary.


    • RinceThat

      September 30, 2015 at 13:45

      No Tress FX chip this time:(


  4. DragonSpirit009

    September 30, 2015 at 13:50

    Usually when I play a game it takes me a couple of months XD
    I blame work and chores for that!


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