Yesterday we reported that Dota 2 has surpassed League of Legends as the most played PC game in the West (US and Europe), according to a report by DFC Intelligence. As it turns out the report was completely wrong.
So this morning after starting my work day way too early I opened an email from Riot Games PR manager Chris Schmidt, in which he informs us of a critical update about the mentioned article. I would imagine that it is indeed very critical as the reports world wide have gotten a great deal of attention. Considering that the report was a little bit misleading, I’m quite impressed that Riot has taken the time to make sure that accuracy prevails.
The original reports states that:
GamesIndustry reports that Valve’s Dota 2 is the most played “core” PC title according to the DFC Intelligence report; the report combines data from multiple sources through its PC game Meter service, which includes real-time stats from Xfire’s 23 million users. The top three most played games were Dota 2, league of Legends and in third place World of Warcraft, although the free-to-play MOBA’s numbers far surpassed that of Blizzard’s subscription based MMO.
GamesIndustry then went on to do some further research after various communities and media expressed some scepticism over the report, and it didn’t take too much to see the actual stats on Xfire, mentioned in the DFC report. Current standings on Xfire at 08:28, 11 April 2013 give an entirely different Top Ten list of most played PC game according to their data. League of Legends at number one stands at a staggering 83, 000 while Dota 2 at number 6, only just passes a figure of 6 600 users.
They’ve also reached out to DFC Intelligence about the report, which has been retracted. David Cole, DFC Intelligence analyst stands by the report, but has declined to share more detailed data.
“We have this service that tracks usage of PC games. League of Legends is always on top by a huge margin, an order of magnitude. The only time anything came close was the launch of Diablo III, but just for a short time. Dota 2 showed a huge bump in usage; first product to do that well in a long time,” said Cole in a statement to GamesIndustry International.
“The thing is globally [League of Legends] is still much bigger because we don’t track Asia and many of the small markets they have penetrated. Our tracking is only key Western markets. China alone counts for way more usage of [League of Legends] than the rest of the world, so that is the major footnote we have been telling everyone,” he added. “The main news to me was that Dota 2 has been a huge success.”
Riot challenged the DFC Intelligence report with some stats of their own, stating that League of Legends sees “over 500,000 peak concurrent players every day on just the EU West shard,” which is obviously a hell of a lot more than the 325, 879 players Valve’s Steamgraph has recorded as the all-time high for the Dota 2 beta.
Last Updated: April 11, 2013