Skyrim’s responsible for a better Fallout 4

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When there's nothing else but radroaches to eat, I will not hesitate for a moment to chow down on dog.

I rather enjoyed my time slaying dragons in Skyrim, despite it being a terribly overrated, broken and buggy mess. Its narrative impetus was lacking, but there was just something terribly appealing about the game’s huge, though admittedly hollow open world. When it worked, anyway.

Skyrim was, for a while, a bug-filled Nordic landscape. But it was also a learning experience for Bethesda, and should help the folks behind Fallout 4 make a better game. So says Todd Howard, speaking to Gameinformer.

“It probably took us a month or two before we really had a handle on it,” he said, speaking of Skyrim’s great many bugs. “The team had to decide how it was going to identify problems before it could figure out how they happened or why they surfaced at particular times.

 

“All of the updates we did on Skyrim, and all of the DLC – once we sorted [the bugs out] we had a different process for how we checked the content out,” he says. “There will always be some problems.”

And it’s in how those problems are dealt with that’ll lead to smoother development.

“I think we’ve gotten way better there,” he says. “For us, [the player’s] saved game is the number one thing. If the game crashes that’s bad, but it is nowhere near as bad as someone’s saved game being hosed. That’s our scenario that we will do anything and everything to avoid. We made a lot of progress given how Skyrim went, but we did it during Skyrim. This just builds on that.”

Fallout 4 is out this year, but despite the team’s best efforts will likely include a world of bugs and glitches. With games as expansive as the great big open worlds of Skyrim, Fallout and The Witcher 3, bugs of that ilk are inevitable, no matter how much time or money is poured in to development.

Read  Fallout 76 Beta launches end of October, first on Xbox One

The only hope is that they won’t impact the player experience too much. As bad as Bethesda’s reputation is when it comes to bugs, I’m deliriously excited for Fallout 4; the post-apocalyptia is more congruous with the wasteland inside my own head than the high fantasy of games like Skyrim.

I’ve pretty much been like this since it was announced. Because contrary to popular belief I do like things.

Last Updated: July 6, 2015

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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