Sledgehammer approaching Call of Duty as a new IP

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I might be drinking the Kool-Aid, but I’m starting to become a little excited about the new Call of Duty from Sledgehammer games. It’s adding, by the looks it, a breath of fresh air to the game’s  stagnant (or regressing?) single-player campaign. Plus, it has Kevin Spacey in it. another reason it might be worth a look? Sledgehammer is approaching it as a new IP.

“We approached this like we would any new IP. I mean, this has been one heck of a creative challenge. I mean, everything is brand new in the game,” Sledgehammer’s Glen Schofield said to GameInformer adding that it’ll include  “some pretty big experiments to the core mechanics that’ll effect multiplayer and every mode of the game.”

Even the single player’s getting some sort of real progression, with an RPG-lite system that’ll see you upgrading your exo-suit as your get further in the game. It’ll grant you some pretty neat abilities, like cloak, hover in mid air, use super-human strength and more. A bit like Crysis, then.

I’m happy the series is getting a new spin, because it’s become rather stale. Ghosts is easily the worst game in the series, and I couldn’t find enough drive to play through its dire single player campaign.

Sledgehammer co-founder Michael Condrey is keen to share more, because they feel they’ve made enough changes to the existing formula to make it feel fresh.

“Yeah, we’re really looking forward to sharing more because we think we have some meaningful way to make this franchise feel like it’s got its Sledgehammer mark on it.”

Sledgehammer was started in 2009 by two former members of Visceral, one of whom is responsible for creating the first Dead Space game. I remain optimistic that they can make Call of Duty interesting again.

Last Updated: May 13, 2014

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