Home Gaming Splinter Cell Conviction Co-op Mode Detailed

Splinter Cell Conviction Co-op Mode Detailed

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Consider me excited. Word has arrived, detailing the previously announced co-op in Ubisoft’s Xbox 360 exclusive Splinter Cell Conviction. Instead of needlessly tacking on co-op where it previously hadn’t existed – like was done with Resident Evil 5 – Splinter Cell’s Co-op will be more like that found in No One Lives forever 2.

In the co-op campaign you won’t be playing as Sam, but rather as Daniel Sloane-Suarez (callsign Archer) and Mikhail Loskov (codename Kestrel), in a six-hour prologue that pre-empts the main game by two months. Like any Hollywood buddy movie, the two protagonists start out without much  love for each other; but build a level of trust and camaraderie during the campaign.

“They don’t really like each other or trust each other,” said the game’s co-op designer, Patrick Redding. “But you’ll hear in their dialogue, moving through the missions, that their trust is slowly building. If Sam Fisher is our panther, then these two guys are like a couple of Velociraptors taking down the herd.

You are going into this really seedy, gritty underbelly where we can put the whole graphical horsepower of our engine and the Xbox 360 to work giving you the lurid texture of this place.”

With that, I have just one question left; IS IT FEBRUARY YET?

Source : TheLostGamer

Last Updated: December 10, 2009

5 Comments

  1. darthdad

    December 10, 2009 at 12:20

    :w00t:

    Reply

  2. Gerald

    December 10, 2009 at 13:36

    That sounds great, added co-op content with some substance. A most definite GET on my list.

    Reply

  3. Macethy

    December 10, 2009 at 14:10

    Ok that does sound pretty awesome. . .

    Reply

  4. ClericZA

    December 10, 2009 at 16:24

    Wow, this was already a day 1 buy for me, but it just keeps sounding better and better.

    Reply

  5. Dark

    December 11, 2009 at 15:13

    OMFG

    Reply

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