Square-Enix Insults Gamers’ Intelligence With New FFXIII Shots

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Over the weekend, Square Enix released a good deal of screenshots. These were intended to highlight the comparative lack of differences between the Playstation 3 and Xbox 360 versions of the game.

Many were taken aback at the similarity between the shoots, knowing how difficult it is to obtain image quality parity over different architectures. What an achievement on the part of Square Enix, making both versions of the game look the same. The Silly fanboy squabbling could be put to and end! Hooray! Something though, was afoot. And it wasn’t on the end of my leg.

More astute observers noticed that the screenshots were more than just eerily similar – they were in fact the exact same shots, just with different console specific controls overlayed.

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PS3

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See any difference? Me neither. The chances that with a dynamic battle system they managed to get exactly the same scenes on each console? Roughly 0%.

Square Enix have, after the flood if expected nerdrage issued a statement on the matter :

Unfortunately we did mistakenly include screenshots taken for pre-production (non-promotional use only) in our latest release of assets. Screenshots from the final game intended for the press kit will be released shortly. As shown in our recent demo tour and Microsoft’s X10 event, there is no material difference between the two consoles.

Mistake? rubbish – Somebody went and quite obviously photoshopped different control schemes on a bunch of bullshots.

Read  Shadow of the Tomb Raider review round-up

Source : Kotaku

Last Updated: February 15, 2010

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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