Home Gaming Square Enix talks about the episodic approach to Hitman

Square Enix talks about the episodic approach to Hitman

2 min read
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The-only-big-bang-theory-that-I-want-to-see

Episodic games are usually the domain of developers such as Telltale, as they release chapters of a fuller title that help tell a bigger story once they’ve all been collected. But you don’t see such an approach, taken by a bigger developer and publisher.

Square Enix and IO Interactive however, are dabbling in that field with Hitman. Agent 47 is going to have plenty of contracts to tackle when he eventually returns, but there’ll be a bit of a breather between each one.

And according to Square Enix US and Europe boss Phil Rogers, there’s the hope that this new approach will lead to more imaginative and polished content on a consistent schedule.

“We are dev-centric,” Rogers said to MCV.

When you are in the final months of development, that’s when some devs have their most creative ideas. It’s then that they understand the tool chain, how to create great content… really they are at their peak.

With Hitman Absolution IO realised its creativity was peaking and that it could continue to deliver more content. That seeded the idea that, with the next Hitman, it could have an ever-evolving, ever-deepening world.

And you can thank games such as Just Cause 2 for that shift in thought, as the 2010 game still has a vast cult audience that has resulted in the publisher reconsidering how it handles sales over the long run. “Look at Just Cause, yes we have Just Cause 3 coming, but we still have hundreds of thousands of gamers every month in Just Cause 2… it is five years old,” Rogers said.

At the time of shipping Just Cause 2, nobody would have believed that. So we’re rethinking how we deliver stuff to gamers. We’re constantly learning and trying to predict where install bases will be.

How things are going to resonate… but we’ve also learned that great games can sell for a long period. For us it’s not just about a day one spike and then forget about it, what we are trying to do is make sure we continue to engage and build sales over a longer lifetime.

I’m in two minds over this. There’s too much of an emphasis these days on week one sales, which has resulted in the consumer culture that we have around us today. On the other hand, an episodic model is not something that I’d like to see applied to every game.

It’s something which I believe can work for Hitman, provided that there is enough meat on the core product when it’s released. The first dose of Hitman arrives on December 8.

Last Updated: September 8, 2015

27 Comments

  1. Kromas untamed

    September 8, 2015 at 09:15

    Previously on Hitman.

    Ms. Piggy escaped and sent her elite hitman Kermit to come after you.

    Reply

  2. Alien Emperor Trevor

    September 8, 2015 at 09:17

    Still waiting for episode 2.

    Reply

    • Admiral Chief Returns

      September 8, 2015 at 09:21

      How was Ep1 btw?

      Reply

      • Alien Emperor Trevor

        September 8, 2015 at 09:24

        I don’t remember. Which probably says a lot.

        Reply

        • The Sten

          September 8, 2015 at 10:12

          This is all i remember about that game…

          Reply

          • oVg NOT SURE IF...

            September 8, 2015 at 10:23

            (*) (*)… I think thats how you do boobies

          • Alien Emperor Trevor

            September 8, 2015 at 10:36

            You’re perky this morning!

      • oVg SPACE MONKEY

        September 8, 2015 at 09:25

        He hit men

        Reply

    • oVg SPACE MONKEY

      September 8, 2015 at 09:24

      Makes a change from 3 “P

      Reply

      • Alien Emperor Trevor

        September 8, 2015 at 09:25

        Go play menu sim 😛

        Reply

        • oVg SPACE MONKEY

          September 8, 2015 at 09:27

          Menu Gear Solid… is Solid. LOOK

          Snakes on a Plane.

          Reply

          • Alien Emperor Trevor

            September 8, 2015 at 09:28

            Why no Samuel B Mamba? Typical whitewashing 😛

          • oVg SPACE MONKEY

            September 8, 2015 at 09:29

            because its racist 😛 The only black dude in the game is a mercenary called Frik Botha.
            He has a wild Afro as a nest for a baby D-Choco.

            CRAZY 😛

          • Alien Emperor Trevor

            September 8, 2015 at 09:59

            Why not a D-odo? :/

          • oVg NOT SURE IF...

            September 8, 2015 at 10:05

            The last one melted 😛

          • Alien Emperor Trevor

            September 8, 2015 at 10:18

            That’s what happens when you use sulphuric acid crystals instead of dilithium crystals to power the transporter.

          • oVg NOT SURE IF...

            September 8, 2015 at 10:20

            Or Latex under hot studio lights.

          • Ottokie "Yahtzee"

            September 8, 2015 at 09:59

            xD

    • Kromas untamed

      September 8, 2015 at 09:28

      Ep 2 has been made ages ago but it can only ship with the Cyan Box (HL3,Portal3,TF3) 😛

      Reply

      • oVg SPACE MONKEY

        September 8, 2015 at 09:28

        Awaiting localization for 3 years.

        Reply

  3. oVg SPACE MONKEY

    September 8, 2015 at 09:19

    It was only a matter of time. Square was pushing this concept 2 years ago. They even made ending DLC for FFXIII-2.

    I remember how we all joked about paying for Menu screen DLC. Looks like they will be implementing this.

    Remember how Gabe backed this by releasing Half Life part 2? YA, if the sales are shit they cancel part 3. Then the word episodic content was replaced by the NEW up and coming D.R.M. Trojan Horse called D.L.C.

    Anyway, I expect nothing less from a Japanese company. They LOVE selling Bikini DLC at R200. It works.

    Reply

  4. Admiral Chief Returns

    September 8, 2015 at 09:21

    Hahaha, that Agent47 lurker!

    Reply

    • oVg SPACE MONKEY

      September 8, 2015 at 09:24

      $0.47 cents according to the 7/11 barcode machine.

      Reply

  5. oVg SPACE MONKEY

    September 8, 2015 at 09:23

    It worked for Konami. 1.7million people payed $30 for a demo that was beat in under 4 minutes. Why not sell 30 minute segments at $60. I bet its a success.

    Reply

  6. Jonah Cash

    September 8, 2015 at 09:43

    Not happening from my side! Will wait for the full game in a year or two’s time…

    Reply

  7. Marc O Polo

    September 8, 2015 at 10:59

    Oh look a penny!

    Reply

  8. string_slinger

    September 8, 2015 at 11:05

    Oh yay, a Hitman / Payday 2 crossover…:(

    Reply

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