The Neux predicts Kinect will spawn new genres

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I’m just going to go right ahead and say this: I’m a huge Peter Molyneux fan. In fact he’s on the top of my “People I’d like to have lunch with” list followed closely by George Lucas and then maybe Cliffy B. Although I have a feeling Cliffy B would rather have a couple of beers than lunch.

Say what you will about Peter Molyneux, the guy oozes creativity and passion for the gaming industry out of places that shouldn’t ooze to begin with. I think I just grossed myself out. Anyway, he’s never one to shy away from expressing his excitement over current projects or the ideas he has flying about his overly active mind.

Followers of Lionhead Studios’ projects will remember that Fable III was originally going to have Kinect support, but this was scrapped at the last minute. It still might arrive in a future update, but for now you’ll have to control your hero’s adventures through Albion using the Xbox controller. So passé.

In the meantime, however, Molyneux is happy to pass the time speculating on what Kinect has in store for Xbox 360 gamers across the globe. He sees it as a fundamental shift in the way games are played and perhaps designed:

“Everything changes when you change the controls, and that’s what’s happening now with Kinect. It’s like going from driving a car to driving a plane… once we as designers have had time to play around with it, then whole new genres of games will come from that.”

It’s a kind of a “watch this space” comment but it’s made all the more weighty coming from one of the most creative minds in the industry. Kinect being responsible for ushering in entirely new genres? That would be welcomed; remember back in the late ‘80s and early ‘90s when new gaming genres were cropping up all over? Man, those were good times but the industries been stuck on the same genre busses for years now. Even if it’s just one new genre, that’d be great.

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Source: CVG

Last Updated: December 7, 2010

Miklós Szecsei

I'm a freelance writer who has somehow managed to convince people to pay me to play video games. By day I work a job, but by night and early hours of the morning, I write about video games. The one job provides a living for my family; the other provides a living for my soul. Dramatic, right?

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