In news that most likely will not shock anybody ever, Tomb Raider is getting a sequel. More details after the jump once a certain set of switches have been pulled in the ancient ruins of the old Lazygamer server room dungeon that is populated with zombified interns.
Square Enix CEO of Europe and North America, Phil Rogers, posted an open letter on the company blog in which he discussed the sequel and how Squeenix was committed to getting it made:
I am also excited to reveal that we are well into development on a next-generation Tomb Raider sequel – something you may have heard about recently.
Tomb Raider was pretty much loved by anyone who played the game. It reset the franchise, and turned Lara Croft into a more grounded and realistic character instead of a walking tech demo for jiggles. And hopefully for this sequel, Square Enix can at least lower their sales expectations a tad, as selling 3.4 million copies of a game should not be seen as a commercial failure.
Last Updated: August 2, 2013