Home Gaming The Wii-U titles that Nintendo needs

The Wii-U titles that Nintendo needs

47 second read

The Wii-U isn’t selling as well as Nintendo hoped and that is partly because a lot of people are waiting on the next Xbox and PlayStation 4 and partly on the current slate of games available for the platform. The guys and girls over at Neogaf have been putting their Photoshop skills to the test and have put together a bunch of gaming covers that they think will make the platform soar.

Bayonetta for some reason is a popular choice with a few different styles, I couldn’t understand why…



Bayonetta: Full Moon Edition


Metroid Dread


Bayonetta 2


Zelda: Wind Waker HD


Sonic Adventure 3


The Legend of Zelda: The Wind Waker




Kid Icarus: Uprising






Metroid Prime Resurrection


So what do you think? Can you do better or are there some titles that are missing from this list?

Last Updated: April 10, 2013


  1. AndriyP

    April 10, 2013 at 13:01



  2. TechniKyle

    April 10, 2013 at 13:05

    I will get the Wii U tomorrow if they had a Pokemon game for it.


  3. Rincethis: Spellalicious

    April 10, 2013 at 13:10

    BLOPs: Tokyo takes New York


  4. TriangularRoom

    April 10, 2013 at 13:13



    • Ultimo_Cleric_N7

      April 10, 2013 at 13:26

      I personally love full moons 😉


  5. Sir Rants-a-Lot Llew

    April 10, 2013 at 13:50

    Full moon edition? What they did there, I see


  6. OVG

    April 10, 2013 at 13:55

    I would get a Wii U if I knew what it was.


  7. OVG

    April 10, 2013 at 13:55

    I would get a Wii U if I knew what it was.


  8. abraham page

    April 10, 2013 at 19:14

    pokemon rpg on wii- u in hd. i would loose my F$%% mind. the successful wii sales will be peanuts compared to how much the wii-u will sell with that game. The poke-fans out there number in the billions im tellin ya the billions.


  9. Brian Lockett

    April 10, 2013 at 21:11

    I personally don’t worry–the console’s only been out for less than five months. I give it time–it’ll pick up steam with both first-party and third-party support. Once people see what next masterpiece they’ve been cooking up and keeping tight-lipped about until E3 arrives, I’m sure the pace will pick up.

    And from now on, since Nintendo has the best model for indie game developers of any console, what you’ll also see is a flurry of support from brilliant indie game developers. We’re already going to have Two Brothers on Wii U. I feel confident that Nintendo will start seeing more games from people they’ve helped inspire over the decades. Nintendo can foster in a new era of gaming by how they’ve opened themselves to allow indies to embrace them more.

    They’re offering a very reasonable $3000 Wii U dev kit, no game concept approvals to run through, set your own pricing and sales, no size limits, sell to all regions digitally, and free developer tools for each approved developer. Far better than XBox and Sony’s models for indie developers. And while they’re much more open, Nintendo are still selective about their approvals–they don’t want mediocrity posing as “indie” overrunning their e-Store.

    Indie game development has certainly seen its flood of mediocrity, but at the same time, it’s also starting to see an emergence of diamonds in the rough–a sort of “AAA” status among indie games. Stellar indie games like Overgrowth, StarForge and Two Brothers, with Two Brothers even coming to the Wii U.

    As indie game development grows exponentially thanks to more accessible tools and platforms like Wii U willing to host them, it’s only a matter of time before the diamonds begin to surface and set the standard that all indies worth their salt will have to meet. And you’ll start to have more developer who want to honor Nintendo’s heritage. I strongly get that sense of honor from indie games like Two Brothers, which seems to pay heavy homage to the kind of classic experiences that Nintendo hosted while still holding its own originality.

    Personally, I’d love nothing more for brilliant indie developers to step up and give the Wii U some refreshing franchises, pushing the Wii U as the most accessible console available (a universal home to both core and casual games alike, allowing for both traditional and nontraditional games alike, from both corporate and indie developers alike), and pushes indie gaming itself to new heights.

    If indie developers start to lead the direction of the game industry more noticeably, it’ll force corporate third-party developers to take some notes. And who knows–maybe we’ll see Nintendo team up with some of these indies, which only spells awesome. I think Sony and Microsoft might just get the surprise of their lives if the Wii U comes out on top over their powerful PS4 and “Xbox 720” all because of mere little ol’ indie developers helped take it there.


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