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Titanfall delayed on Xbox 360

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Gavin’s said before that he’s a little worried about the overall quality of the Xbox 360 version of Titanfall. The game’s porting is being done by Bluepoint games who are an excellent port factory, but they lack Xbox 360 expertise . He may have been on to something; the Xbox 360 version of the anticipated shooter has been delayed.

It’ll now be coming two weeks later than anticipated. EA announced the new on Twitter, saying that the Xbox 360 version will now be released on March 25 in the US, and March 28 here in South Africa.

“To give [developers Bluepoint] the time they need to put the finishing touches on the current-gen version of the game, we are moving the Xbox 360 ship date to March 25 in North America and March 28 in Europe,” EA’s Patrick Soderland said in a statement. “The extra two weeks will ensure the full world of Xbox gamers has an awesome experience.

So it could be a quality issue..or a sneaky ploy to get impatient people to buy Xbox Ones. Since the Xbox One is yet to release in our sunny clime, local console gamers have no recourse but to wait to play the 6v6 online multiplayer mech shooter. Those who opt for the PC version of the game will get the game on time.

Of course, release dates are the least of our Titanfall worries here in SA. The Game is running on Microsoft’s magical cloud – only there’s no Azure datacentre anywhere near us, so we’re likely to be subject to some pretty awful latency. That’s just fine and dandy for MMO’s and the like, but not exactly ideal when it comes to fast-paced shooters.

Hopefully we’ll be able to get in on the impending Titanfall PC Beta, so we can let you know just how well it plays before you spend your money on something that doesn’t work.

Last Updated: February 7, 2014

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