Two of my big gripes about Assassin’s Creed Unity, other than the glitchy buggy mess than meant I kept falling through the world, were the confusing currency systems and the chests that I couldn’t open without the companion app. Why put a chest on my mini map if I can’t open it? That just seems unfair! Well, Assassin’s Creed Syndicate seems to be fixing that this time, along with the currency situation.
When I saw the upgrade info earlier this week, I already told you that it looked like there were microtransactions in the game. These have now been confirmed by Francois Pelland speaking to IGN, and, as I suspected, they aren’t nearly as horrible sounding as people always assume:
Assassin’s Creed Syndicate will include paid options to save time and accelerate progress. The model for Assassin’s Creed Syndicate is quite similar to Black Flag, allowing players who do not have time to fully explore our huge game world to still be able to eventually acquire the game’s most powerful gear as well as other items. Rest assured, all of AC Syndicate’s content is available without paying anything additional and the game has been balanced such that microtransactions are 100% optional.
See, I’m not worried by these sorts of microtransactions – if lazy people who don’t have time to play the game thoroughly want to fast track with real money to get all the upgrades, that’s up to them. As long as it doesn’t feel pushed on me, and I can still experience the whole thing without paying an extra cent, I’m happy.
Meanwhile, my chest gripe seems to be resolved in Assassin’s Creed Syndicate, without any links to a companion app or Initiates or any other outside application. Of course, that doesn’t mean that all the chests will be easy to open, and I’m okay with that.
Lock picking is back, but as a skill and not as a mini-game. What this means is that you need to have invested in the lock picking skill to open some chests and doors in London. Chests are not locked by anything else than that.
At least those gripes should be resolved this time around. Now Ubisoft just needs to make sure I don’t fall through the world and I might be the happiest Assassin’s Creed reviewer in years.
Last Updated: October 1, 2015