If there was one aspect of Arkham Origins that killed the game for me, it was the fact that I couldn’t use the much publicised fast travel mode without the damned game crashing. That’s just one of many, many bugs inside the prequel game. And Warner Bros is really sorry about that.
Over on the Warner Bros Games community page, the following apology was posted, which updated players on the state of a much-needed patch as well:
It has come to our attention that there are issues that are negatively impacting the experience for some players.The team has been working around the clock to review, validate and pinpoint the problems that have been reported and we have identified three main issues which we are tackling first, and are listed below.
For these issues, we expect the software update to be available within the next week. Rest assured, we are continuing to monitor all channels for other issues that players are experiencing and will release additional updates as they become available.
We sincerely apologize for any inconvenience caused and thank you all for your patience as we work to resolve the issues.
According to the WB, these are the following issues that need fixing:
- Infinite Falling/Falling Out Of World
- Unable To Continue Story – All Platforms
- FreeFlow Focus mode not unlocking upon reaching “Shadow Vigilante” rank 3 will be fixed
- Fix for progression blocker keeping some players from navigating through the vent in the Burnley tower.
- Corrupted Saves – Xbox 360 only
- Ongoing Crashing/Freezing Issues – Xbox 360 only
I booted up the game and was met by a 57 meg patch last night. Now whether this is the patch that my little portion of Gotham desperately deserves and needs, I don’t know. But at least it allowed me to fast travel. And it also gave me a bonus feature of making the game frame-rate stutter even more randomly now.
Although compared to some of the other problems that I’ve heard about from other games on all the platforms, I got off easy.
Last Updated: November 4, 2013