I don’t care much for the UFC, or any other of those extreme events that sees people pummelling each other like caged animals. Tough as nails, hard bastard animals, I admit – but just not my scene. I do however love the games they’re based on; I can stomach watching digital people smack the snot out of each other far more easily. EA’s first MMA game since grabbing the UFC license is nearly upon us, and it’s looking really, really good.
Here’s a video of Ronda Rousey and Miesha Tate’s digital counterparts smacking the stuffing out of each other, and the game is looking mighty impressive. Motion seems to be more natural, as is collision detection. It doesn’t seem like two barely pliable action figures battling. that’s the game’s new “full body deformation” at work.
Yes, there are problems, like the Octagon’s fence disappearing; it’s meant to be a feature so that the fence never obstructs your view, but it seems to be a bit too liberal in application. I’m also not at all sold on the submission mini-games, something EA’s calling “Strategic Submission Battles” but I’ll have to go hands on with it to see how intuitive it actually feels.
That aside, it looks like a damned solid UFC game, and has Bruce Lee in it, so it has to be good. It’s being developed by EA’s Fight Night team, a bunch of chaps who know how to make a good, realistic sports fighting game. It’s coming to the PlayStation 4 and Xbox One in the middle of next month. TapOut shirts and USN protein shakes not included.
Last Updated: May 28, 2014