Home Gaming “Why aren’t they killing each other?” asked Bethesda, confused as to why Fallout 76 players weren’t into PvP

“Why aren’t they killing each other?” asked Bethesda, confused as to why Fallout 76 players weren’t into PvP

1 min read

You take a bunch of Wasteland survivors. You ask them to collect resources, weapons, plenty of pointless junk and then you ask them to purify the remains of a nuclear holocaust. One would imagine that at some point that posse of irradiated vault dwellers would grow at least a little irritated with one another and try to kill off the guy who just keeps stealing everyone’s bottle caps. While that certainly did happen in Fallout 76, it didn’t occur as much as Bethesda thought it would. So says Pete Hines, one of the higher-ups at Bethesda, who confirmed the lack of interest in the game’s PvP elements pushed them to develop the Wastelanders expansion:


Well, I mean at the end of the day, our intention was always, we’re going to put this out there, see what folks think, and then cater the stuff that we do later to their reaction. So, for example, I think we were a little surprised how few people wanted to take part in PvP and how many more they were interested in PvE together. As opposed to, ‘I want to test my mettle against you and let’s get into a duel.’ There’s some folks who do, don’t get me wrong, but I think it’s a smaller percentage of our player base than we thought.


After learning that most players wanted to treat Fallout 76 as a co-operative exploration game, Bethesda figured that those were the elements that ought to be doubled down on in the upcoming expansion. Funny that, it’s almost like players wanted a Fallout game in the middle of their open-world “survival” experience. Here’s hoping the Wastelanders update, which will add a load of new features to better build on the game’s exploration and co-op elements, ensures players stay friendly with one another.

Last Updated: March 2, 2020


  1. Original Heretic

    March 2, 2020 at 14:57

    They weren’t fighting each other because there was nobody to fight.


    • Son of Banana Jim

      March 2, 2020 at 16:15

      Bethesda managed to accomplish a true merger of reality and art. Fallout 76 became a wasteland devoid of any sentient life, except for the handful of scavengers roaming and searching…


  2. Kromas

    March 2, 2020 at 16:15

    WAstelanders is looking good.


  3. Son of Banana Jim

    March 2, 2020 at 16:15

    How embarassing!


  4. Yozzie

    March 2, 2020 at 14:20

    PvE > PvP


  5. D@rCF0g

    March 2, 2020 at 14:21

    I want to believe we’ll get a Fallout game that we want! I want to believe there is hope!


    • Pariah

      March 2, 2020 at 14:57

      There are 892 bugs in the file called “hope”


  6. Jacques Van Zyl

    March 3, 2020 at 09:06

    I’ve seen something weird recently with people in GTA Online complaining also that they just want to PVE and not PVP… maybe my mindset is different, but I love the PVP in this and GTA Online. Heck, I am even for what some would consider “griefing”. The losses in these games mean very little other than some lost time, and 80% of the time a PVP encounter can be survived by playing smart.

    That’s my unpopular opinion for the day – I’ll be back in EVE Online if you all need me, where killing is just a means of communication. 😛


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