The Game Developer’s Choice Awards that happen at the Game Developer’s Conference in San Francisco every year are a little different to the usual game awards that are handed out by publications and organisers every year. For starters, as the name implies, they’re decided upon by an advisory board made up of game developers, along with Gamasutra’s editorial staff – so they’re all about peer recognition.
And the game’s they’ve recognised this year? Pretty damned good ones, with The Witcher 3 grabbing what I hope at this point is its last Game of the Year Award (not because it’s not deserving, but rather because we’re a quarter of the way in to a new year) , and Sam Barlow’s Her Story winning big in both the regular and independent game-focused awards.
Here’s the full list of winners for the main prizes, which includes two wins for the excellent Ori and the Blind Forest. While Fallout 4 didn’t win any awards this time, Bethesda’s Todd Howard did take home the Lifetime achievement award.
- Ambassador Award: Tracy Fullerton, USC
- Pioneer Award: Markus “Notch” Persson, Mojang
- Lifetime Achievement Award: Todd Howard, Bethesda Studios
- Best Technology: The Witcher 3: The Wild Hunt
- Best Audio: Crypt of the Necrodancer
- Best Narrative: Her Story
- Best Visual Art: Ori and the Blind Forest
- Best Handheld/Mobile Game: Her Story
- Best Game Design: Rocket League
- Best Debut: Ori and the Blind Forest
- Innovation Award: Her Story
- Audience Award: Life is Strange
- Game of the Year: The Witcher 3: Wild Hunt
The Independent Games Fesitval Awards say Her Story winning another handful of awards – including the Seumas McNally Grand Prize.
- Excellence In Visual Art: Oxenfree
- Excellence In Audio: Mini Metro
- Excellence In Design: Keep Talking and Nobody Explodes
- Excellence In Narrative: Her Story
- Nuovo Award: Cibele
- Best Student Game: Beglitched
- Audience Award: Undertale
- Seumas McNally Grand Prize: Her Story
Last Updated: March 17, 2016