You’ve probably already seen the new trailer for The Witcher 3’s impending expansion, Blood and Wine, showing some of what you’ll be doing in the new DLC when it hits at the end of this month.
It’s big. Really big – offering as many as 90 new quests. That’s about a third of the number you’d find in the base game – and nearly four times as many as there were in the last expansion, Hearts of Stone. An Embargo for previews ended yesterday, and one enterprising neoGAF user has pieced together all of the pertinent info, and popped it all in to a handy bullet-point format.
• 30+ hour adventure.
• Over 90 new quests.
• Over 40 new points of interest.
• Dynamic points of interest system. Killing bandits in their main hideout will affect the number of enemies in surrounding camps.
• 14000 lines of dialogue (Hearts of Stone had 6000).
• 100 individual pieces of armour (including new Witcher sets).
• More than 20 new monsters.
• New Game + maximum level increased to 100.
Armour and Weapons:
• New Witcher armour class ‘Grandmaster’.
• New armour merchant who is the only one able to craft this level of Witcher gear.
• Can get blue, hooded armour from Witcher 2, armour from Witcher 1, Ursine Witcher armour with furry pauldron that was in the artbook but cut from the main game.
• More than 30 new weapons.
• Can now dye armour. Dyes can be bought from a merchant, crafted or looted. Only obtainable in Toussaint. Pink is among the colours.
• You can acquire the golden, plumed armour of the Touissant knights, and the same goes for Roach!
New Mutation System:
• Mutations. 12 new abilities. Mechanic is unlocked through a quest started by a letter from Yennefer. Examples: Signs can have critical hits causing the enemy to explode, instead of dying Geralt is healed and has damage immunity, opponents knocked down by AARD freeze and die instantly. Can only utilise one at a time.
• The UI resembles Witcher 2’s character customization screen. Basically they’re super strong abilities/stat boosts that require mutagens and skill points to unlock. Can only pick one at a time but you have to unlock earlier ones to get the others.
• Despite unlocking it at level 34+ (recommended level to venture to Touissant) the system and anything you’ve unlocked carries over to New Game+ so you won’t have to unlock it again.
• Greatly redesigned User Interface.
• Can now rotate Geralt in stats screen.
• Books moved to glossary.
• Upon looting a readable item a little notification pops up in bottom left of screen. Upon clicking in the right stick (on Xbox One controller), you can read the text of recently looted books, letters, notes etc without having to go to the menu, inventory, finding the right book and so on.
• Option to remove fish-eye effect from witcher sense.
• Geralt gets his own motherfucking vineyard.
• It’s called Corvo Bianco.
• You can renovate it with large sums of money, the option I saw was for 5000 Orens.
• You can add a greenhouse of sorts where you can grow herbs for all your witcher potion needs, an armourer’s table, a stable for Roach (with its own stat bonuses), upgrade your bed, renovated interior and exterior, secret lab, guest room.
• Guest room where old friends will come to stay. They said the names Triss and Yennefer, but were reluctant to reveal the names of anyone else who might visit. Surprise Iorveth/Saskia visit??
• Scaffolding and workers will appear after you choose to build something. Each change takes a certain amount of in-game time to complete, but you can just meditate til everything’s done.
• Can display your armour, weapons, paintings and books.
• Some paintings can be bought, or specially made, others are obtained through quests.
• Over 2 hours of new musical content in the game.
• The title screen song is a reworked version of the Bruxa song from the CGI trailer.
The last DLC, I thought, was pretty magnificent – so I’m quite keen to return to the world of the Witcher. Are you?
Last Updated: May 11, 2016