Warlords of Draenor has launched. In fact, we might have a fun giveaway for you as a result, so keep an eye out in the coming days. However, the launch hasn’t been easy for Blizzard as people tried to attack them when they were most vulnerable.
Community manager Micah “Bashiok” Whiple wrote on the Warcraft forums an apology and explanation of why the experience hasn’t been ideal for people as Warlords of Draenor launched:
Europe was our first region to launch, and we encountered a few issues due to the sheer number of players attempting to enter Draenor from a single location. We worked to add multiple new ways to access Draenor, and this helped ease some of the initial rush into the new expansion as players were able to access it from their capital cities, as well as from the shrines in Pandaria.
While that solution helped a ton for our North American launch, we ran into a few other issues, including a distributed denial of service attack, that resulted in increased latency.
What a shame for WoW. It still hasn’t dampened their success, with more people playing since the latest update than they’ve seen in years. However, I really don’t understand why people do this. What is the point of a DDOS? To prove it can be done? There was no claim, no demand, just random acts of irritation.
Here’s hoping that Warlords of Draenor isn’t brought down by the experience. Hopefully, all the WoW fans out there will be able to play all weekend. And can we please just tell everyone to stop with these stupid hacks and DDOSes?
Last Updated: November 14, 2014