Your PC needs to be this tall to murder Assassin’s Creed Syndicate

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Assassins creed syndicate evie combat

Assassin’s Creed Syndicate was a whole lot of fun for me. I even went back and played more after finishing the game for review. That’s right, I actually revisited London to complete side missions and other activities I didn’t get to do in time to write a review. Of course, not all of you have even had a chance to play it yet thanks to a delayed release on PC. So here are the specs you need to know if you’re planning to run the game with mouse and keyboard.

Revealed over on the UbiBlog, here are the minimum and recommended specs, as well as some info for those of you running NVIDIA or high powered rigs.

Minimum

  • Supported OS: Windows 7 SP1, Windows 8.1, Windows 10(64bit versions)
  • Processor: Intel Core i5 2400s @ 2.5 GHz or AMD FX 6350 @ 3.9 GHz
  • RAM: 6GB or more for Windows 7, Windows 8.1, Windows 10
  • Video Card: NVIDIA GeForce GTX 660 or AMD Radeon R9 270 (2GB VRAM with Shader Model 5.0)
  • DirectX: DirectX June 2010 Redistributable
  • Sound: DirectX compatible sound card with latest drivers

Recommended

  • Supported OS: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only)
  • Processor: Intel Core i7-3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 760 (4GB) or the newer GTX 970 (4GB) or AMD Radeon R9 280X (3GB) or better
  • DirectX: DirectX June 2010 Redistributable
  • Sound: DirectX 9.0c compatible sound card with latest drivers
  • Hard Drive: 50 GB available space
  • Technical note from the developer: For a recommended experience, the game requires a video card with at least 3GB of VRAM when playing at a full HD resolution. While we encourage you to fiddle with the advanced options to fully customize your gaming experience, please keep an eye out for the VRAM meter usage when you adjust these settings.

Nvidia Exclusive Features

  • TXAA: NVIDIA algorithm for Temporal Anti-Aliasing; Works only on NVIDIA hardware
  • HBAO+ NVIDIA algorithm for Ambient Occlusion; Works on both NVIDIA and AMD hardware
  • PCSS NVIDIA algorithm for Soft Shadows; Works on both NVIDIA and AMD hardware
  • GeForce Experience: Player with GFE can have adjusted graphics options for smoother performance experience
  • G-Sync Support: Support of special monitor with NVIDIA G-Sync chip

High-End PCs

  • MSAA; Multisample Anti-Aliasing; Standard anti-aliasing technology, which will be PC-specific; Comment: Mandatory for implementation in order to have TXAA on top of it
  • Multi-Monitor Support; AMD Eyefinity / NVIDIA Surround; Will support 3:1 configuration of monitors
  • Multi-GPU; AMD CrossFire / NVIDIA SLI; Performance will scale if two (or more) videocards are installed
  • Customize Controls; Customize the game controls for Mouse & Keyboard input
  • Controller Support; Supports Xbox One, Xbox 360 and PS4 controllers
  • Auto-Switch; Will switch all in-game UI (feedbacks and etc.) based on last active input between Mouse & Keyboard feedback, Xbox One feedback and PS4 feedback

So, is it official now that 4 GB of RAM just isn’t enough to run games anymore? I am glad that Ubisoft took a bit of extra time before releasing this PC port – here’s hoping that they actually used it to ensure that the game isn’t broken at launch. I still wouldn’t preorder anything on PC anymore considering the horrible ports from just about every publisher this year, but at least there’s a decent chance of it being okay thanks to the extra time. Here’s hoping, anyway.

Last Updated: November 6, 2015

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